WiP in WiP, post your screenshots!

Ælement

I'm so happy :D
aa
Dec 21, 2010
1,483
1,616
Why not use this unofficial dev texture? It was praised a lot in the showcase.

david-hasselhoff-is-fugd.jpg
 
Oct 6, 2008
1,969
451
If those carts work out, i want to use them just because it sounds cool :O
Just remember to have some sort of incentive to build teleporters preserved :)


Yep - the carts work - and yep the need for teleports still preserved - unless you take a mining cart to the upper combat zone - the only way you can get there is teleports :)
 

Gus

L1: Registered
Feb 28, 2012
26
17
First CP

RjuWN.jpg

fhZvG.jpg

XOIgG.jpg

P3ZR9.jpg

DjZJg.jpg

KOI6I.jpg

br0w6.jpg

c5JdE.jpg

sRi8L.jpg

r0ChP.jpg

PYPYw.jpg

28pnh.jpg


Edit: There's no
command here?
 
Last edited:
Mar 23, 2010
1,875
1,700
that looks way too tight and small
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Why is there a building inside a building, I'm confused. But yeah, looks incredibly cramped and weird and annoying to fight in.
 

Gus

L1: Registered
Feb 28, 2012
26
17
viewmodel_fov 0
put those punchers down before you take pictures!

Thanks. I could not find the command.

also that dark area with the spotlight is a bad idea, the map looks generally dark though all over

You mean this one? http://i.imgur.com/DjZJg.jpg If so, I'll take a look at it.

Why is there a building inside a building, I'm confused. But yeah, looks incredibly cramped and weird and annoying to fight in.

The (inside) building is a watch post inside a warehouse. It will probably make more sense when I detail it. Anyway, I'll take a look at it too. Any suggestions?
 
Sep 1, 2009
573
323

JustAHorrible

L2: Junior Member
May 5, 2012
68
4
Soon late this week, I'm planning on showing my progress through pl_coalmine.
 
Oct 6, 2008
1,969
451
Ok, I think I FINALLY GOT IT!, I'm trying for a night theme - or dusk, not quite nighttime:

Stage 1 start - looking away from blue's spawn

Stg1-01.jpg


Looking back to Blue's Spawn

Stg1-02.jpg
 

Ælement

I'm so happy :D
aa
Dec 21, 2010
1,483
1,616
Yeah, i have got to agree on that.
Mines are rarely made just for fun. It is a structure made for the purpose of achieving profit (or hiding in RED and BLU's case?)
And therefore, you wouldn't waste money laying more than one trackset on every route where it's needed. Other than that, it looks much more realistic now, with the new lamps ^w^