1. Cynder loves Portal

    Cynder loves Portal L6: Sharp Member

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    How do you make water in a map?

    Everytime i do it, I doesn't look right...

    Do i just put the water brush in a canyon then put a nodraw round the canyon or i'm Applejack_bucking_tree_S3E8.png the wrong tree?
     
  2. Vel0city

    aa Vel0city func_fish

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    Make a brush out of nodraw, then apply the water texture to the top face. Congrats, you now have water. Make sure you only have one visible surface rendering at any time or it'll break. Also make sure that the only way to get into the water is via the top surface (the one you covered with the water material). It'll also break if you don't.

    But next time, try the Valve developer wiki (or just Google itself) for simple questions like this, it has been answered a bazillion times already. Here's the VDC article on water: https://developer.valvesoftware.com/wiki/Adding_Water
     
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  3. Muddy

    Server Staff Muddy Muddy

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    You're pony the wrong tree?
     
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  4. henke37

    aa henke37

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    You are wrong about the one surface thing. The rule is that you can't have multiple levels of expensive water in the same PVS.
     
  5. MaccyF

    aa MaccyF Notoriously Unreliable

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    dude if you want to use mlp lingo i'm not going to stop you, but for the love of god, make it understandable for people outside of the fandom
     
  6. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    The "Requirements" section of the linked article covers this more accurately.

    Anyways, best video that shows the creation of water ever:
     
  7. Hotel Detective

    Hotel Detective L4: Comfortable Member

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    It doesn't even make sense, that's bucking, and the phrase is barking up
     
  8. Pocket

    aa Pocket func_croc

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    From now on I'm going to say "Applejack the wrong tree".
     
  9. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    It's clearly kicking the tree.
     
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