Greetings! I'm finishing my map, cp_chateau_event, a halloween variant of cp_steel. Go ahead and have a gander at it. It's just about done, and I would like to submit it for testing soon, but there are two things I'd like to clear up first. 1. Am I allowed to call it cp_chateau_event, or should I call it cp_steel_event? The name Chateau is far more fitting for what I've done with the map, but if I have to use the old name I'll understand. 2. I'm very new to the logic of maps, I basically kept the old logic of steel there. I removed the end-of-round event where, if RED wins, people are sucked into the pit as the rocket fires. What I would like to do is make it so that no matter which team wins, a truce is called, and both teams keep their weapons and gain no crit boost. The winners are announced when the final point is capped (unlike Helltower where the hellgames happen first). Then, skeletons spawn all over the map and everyone runs from or fights the skeletons for the next minute. Is this possible to make, and if so, how would I go about it?