Trash Valley

CP Trash Valley A9

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
This map is trash.
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A2
- Made A buffer area more interesting
- B cap time is longer
- Patched up sightline to red spawn from main route into B
- Extra position from behind B for red to defend (also serves as an extra exit)
- Fixed splash through choke grate
- Expanded upon B a bit more

Things I'm looking into more before changing:
- How the A roof holds (ownership of the roof means ownership of the CP & surrounding area)
- Sights across A
- BLU forward spawn location
- Central choke/funnel

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Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
801
1,844
Hey so my feedback is this map is called trash valley but has no memes in it, but maybe that's a good thing because you could probably frame your map as an anti-consumerist message or as a piece that's against littering. Additionally it might be cool to have your map take place in the same time line as WALL-E, maybe in a tf2 alternate universe?? Thanks it looks good though keep it up
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A4
- Balcony route from red spawn is now a one-way exit
- Blue spawn gates only open when players are nearby now
- Adjusted bendy train to block sightlines
- Added dropdown before central choke to allow players to reach the underground route without entering the choke
- Connected underground area next to the choke to the upper floor of the building watching B
- Added a route on the cliffside part of A building for blue to access the roof easier
- Made the lower cliffside around A easier to use
- Added pickups in A buffer to allow red to start there easier
- Minor fixes

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Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
A8
- Red has a forward spawn in the A/B connector building. Doors block going backwards unless you really want to
- Removed walls around B point. Changed rock model beside it too a less intrusive one. Red now has a ladder leading on to the roof of the point
- Changed small ammo pack beside B to medium. Added medium health & ammo packs behind A for Red.
- Moved A point to be out of the building, and made the capture zone smaller. Opened window beside point for Red to use as a sentry & etc position.
- Blue can only access the side of the A roof that is most advantageous over Red through a one way door to control flow better and make usage of it a double-edged sword. This does not apply to jumping class and Scouts.
- Fixed the Oof truck
- Fixed unclipped staircase

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