wiseguy149
Emperor of Entities and Amateur of Aesthetics
- May 12, 2009
- 103
- 220
Really the best tr map i ever played, but you should do a bit for the performance, like turning the middle ramp into a world brush for visblocking.
And why do rockets just go through the ramp? i guess it is so that the bots arent stopped by their own rockets when walking up, maybe you could work with filters, so that players in blu still can fire at the ramp.
Trust me, we did everything possible for optimization. And the ramp can't be a world brush because then it wouldn't be able to move.
I don't know what you mean about the ramp. We've never had projectiles go through it, we'll look into that.