The (hopefully) First TF2 Map Idea Generator!

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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,313
1,850
This generator randomly picks from a pool of game modes and map ideas to give you a map idea that most likely hasn't been done before. It generates 4 random map ideas, but you can make this number bigger or smaller if you want.

Click here to go to the generator. (Current version : v3.0)

Here are some examples of map ideas you might get from this generator -
  • A Single-stage Payload map with grappling hooks and plenty of verticality
  • A CP Domination (Caper-type) map with a train that can be ridden as a shortcut
  • A Capture the Flag map set on a mountain, with a mid-game avalanche changing the map layout
  • Any symmetrical gamemode (CTF, 5CP, ect) but with an asymmetrical layout
If you have any ideas or suggestion for game modes or gimmick ideas, please tell me in the comments below.
 
Last edited:

TMB

Banned
Jun 7, 2015
821
323
-A 4CP Control Points map with an Alpine theme.

Thats my idea! I was plannig do that in the 7.2Hr! That scared me...
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,313
1,850
-A 4CP Control Points map with an Alpine theme.

Thats my idea! I was plannig do that in the 7.2Hr! That scared me...

Whoa, freaky...
 

dryerlint

L5: Dapper Member
Mar 28, 2016
204
190
A Mann Vs Machine map with less detailing than normal.

So... just a regular MvM map then?

Joking aside, this is really nice, if somewhat gimmick-y. Thanks for making it!
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,313
1,850
So... just a regular MvM map then?

Joking aside, this is really nice, if somewhat gimmick-y. Thanks for making it!

Yeah, many of the options currently in the generator are really jokey/gimmicky, so hopefully with more suggestions I can make it more serious.

Especially with that Jimijam head icon. I don't know what I was thinking with that.
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
A Robot Destruction map ON THE MOOOON.

Not your most original idea, but OK.

A King of the Hill map that was made in 7.2 hours.

We'll have plenty of those soon enough.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,313
1,850
A really quick update! Not anything too major, but it started bugging me a bit so I quickly changed it.

- Added version string to the generator name (Now 1.1)
- Removed the "s" on all "Control Points" game modes. Now they're all in the singular.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,313
1,850
- An Arena map with less trees than normal.

...?

See how this arena map has a tree?

Take it out. Boom. We don't need it. Oxygen is for weak people.

(That was really stupid, sorry. I'll remove the "trees" thing next update.)
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,313
1,850
Sorry for the double post, but I just did another quick update!

- Removed the "A __ map but with more/less __" result from the random generator.
- Fixed some grammar
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
115
Hell of competetive player : A 5CP Control Point map with medieval mode enabled. Bonus points if you make it fun.

Thankfully i'm not mapper
 

PossessedInkieShark

L3: Member
Mar 27, 2015
113
32
A Player Destruction map where capping results in a random positive/negative effect being applied.
All the buffs/debuffs!

An Attack/Defend CTF map where touching anything besides the ground kills you.
ctf_everythingislava
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
- A Player Destruction map where touching anything besides the ground kills you.

Wow, this really is Player Destruction
 

SierraStorms

L1: Registered
Oct 23, 2015
46
198
- A Player Destruction map with a Japanese theme.
I thought about making this idea a few months ago. The flags could be origami cranes or paper lanterns, along with hidden origami versions of the mercs/hats/weapons around the map.
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
115
- A 5CP Control Point map with a gratuitous amount of points/flags.

W-what
TO capture a point you have to deliver 3 flags. Sounds like a nice idea to apply to already existing 5cp's. It will be impossible to capture last :cool: