The (hopefully) First TF2 Map Idea Generator!

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,225
This generator randomly picks from a pool of game modes and map ideas to give you a map idea that most likely hasn't been done before. It generates 4 random map ideas, but you can make this number bigger or smaller if you want.

Click here to go to the generator. (Current version : v2.8)

Here are some examples of map ideas you might get from this generator -
  • A Player Destruction map with brutalist architecture.
  • An Arena map set in an office building.
  • A Robot Destruction map set in a movie studio
  • A CP Domination map set in Europe.
If you have any ideas or suggestion for game modes or gimmick ideas, please tell me in the comments below.
 
Last edited:

TMB

Banned
Jun 7, 2015
826
-A 4CP Control Points map with an Alpine theme.

Thats my idea! I was plannig do that in the 7.2Hr! That scared me...
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,225
-A 4CP Control Points map with an Alpine theme.

Thats my idea! I was plannig do that in the 7.2Hr! That scared me...

Whoa, freaky...
 

dryerlint

L5: Dapper Member
Mar 28, 2016
205
A Mann Vs Machine map with less detailing than normal.

So... just a regular MvM map then?

Joking aside, this is really nice, if somewhat gimmick-y. Thanks for making it!
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,225
So... just a regular MvM map then?

Joking aside, this is really nice, if somewhat gimmick-y. Thanks for making it!

Yeah, many of the options currently in the generator are really jokey/gimmicky, so hopefully with more suggestions I can make it more serious.

Especially with that Jimijam head icon. I don't know what I was thinking with that.
 

Kube

Stale air
aa
Aug 31, 2014
1,327
A Robot Destruction map ON THE MOOOON.

Not your most original idea, but OK.

A King of the Hill map that was made in 7.2 hours.

We'll have plenty of those soon enough.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,225
A really quick update! Not anything too major, but it started bugging me a bit so I quickly changed it.

- Added version string to the generator name (Now 1.1)
- Removed the "s" on all "Control Points" game modes. Now they're all in the singular.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,225
- An Arena map with less trees than normal.

...?

See how this arena map has a tree?

Take it out. Boom. We don't need it. Oxygen is for weak people.

(That was really stupid, sorry. I'll remove the "trees" thing next update.)
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,225
Sorry for the double post, but I just did another quick update!

- Removed the "A __ map but with more/less __" result from the random generator.
- Fixed some grammar
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
Hell of competetive player : A 5CP Control Point map with medieval mode enabled. Bonus points if you make it fun.

Thankfully i'm not mapper
 

PossessedInkieShark

L3: Member
Mar 27, 2015
113
A Player Destruction map where capping results in a random positive/negative effect being applied.
All the buffs/debuffs!

An Attack/Defend CTF map where touching anything besides the ground kills you.
ctf_everythingislava
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
- A Player Destruction map where touching anything besides the ground kills you.

Wow, this really is Player Destruction
 

SierraStorms

L1: Registered
Oct 23, 2015
46
- A Player Destruction map with a Japanese theme.
I thought about making this idea a few months ago. The flags could be origami cranes or paper lanterns, along with hidden origami versions of the mercs/hats/weapons around the map.
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
- A 5CP Control Point map with a gratuitous amount of points/flags.

W-what
TO capture a point you have to deliver 3 flags. Sounds like a nice idea to apply to already existing 5cp's. It will be impossible to capture last :cool: