The Frontline! Community Project - 1.2 IS LIVE!

corpsgrinder360

L1: Registered
Jan 30, 2016
29
6
I hope this is added because you guys have been working on this for quite some time now i love the concept models mines boats ect its amazing
 

Uncuepa

aa
Oct 25, 2014
799
1,168
15ad249f18.png


Without installing the asset pack, you have these from Valve. Sneaky!
 

donhonk

L1: Registered
Jul 14, 2016
9
21
15ad249f18.png


Without installing the asset pack, you have these from Valve. Sneaky!

Those were gonna be for this pack, but got transferred to Sunshine. (The directory of the files didnt get changed though! Oops.) Valve bought those so no credit needed on those ones of course.

i do have question, and i wanna ask them right away! but the steam group is locked down

The head of the Steam Group took a well deserved break today, and we didnt realise we needed them to unprivate it. Woops! Should be sorted tomorrow.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
What are the .vbsp files in the pack, by the way? I've never heard of that format before.
 

Joshenkstone

L5: Dapper Member
Oct 24, 2015
208
184
Guess i now know what taunt imma make during the 72hr jam.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Shouldn't custom content go in tf/custom though?
That gives problems with VIDE not auto-detecting custom stuff.

Just keep everything in team fortress 2/tf. If you want to test your map for missing custom content, sv_pure 2 is the way to go.

By the way, @Crash are all of the bazillion materials included tagged with frontline in the vmt? Makes searching for them in the material browser a bit easier.
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
Simply amazing. Probably will contribute with a map based on the Finnish Winter War (BLU is Finland, RED is Soviet Union).
 

Wkay

L1: Registered
Feb 6, 2016
41
7
My blood is tingling just thinking about making a map using these assets.
I'M GONNA DO IT.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
I figured out how to make some rippled water for the fountain.

F2962CE0313A7412988A1988DCBD95692CB1E149


It's not quite right, since the water obviously would be streaming down from the top bowl, which is bigger around than the base of the column. So it needs to, like, start a little ways out and ripple both inward and outward I guess? I'm not an expert in fluid dynamics; I just know how to do color cycling in Photoshop.