TF2Maps Presents: The Winter 2017 72hour TF2Jam!

Discussion in 'Contests' started by LeSwordfish, Jan 20, 2017.

  1. Infomaniac

    Infomaniac L6: Sharp Member

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    I personally did it for testing how far I can go. there were some mistakes on my map here and there. *COUGH COUGH* Sightlines *COUGH COUGH* But, it's not about the medal, it's all about how far can you go, before you can release your map.
     
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  2. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    The medal being released in the update just means that it's now available for the admins to hand out. The admins still need to go through all the entries to make sure there's no low-effort entries (like those ms paint drawings that we got last year, which would take 10 minutes to do), and compile a list of who needs a medal. Once they have that list, they can then ask Valve to give the medals to everyone who participated in the Jam. It takes a while, especially with the number of entries that we had this time.
     
  3. Goose 2

    Goose 2 L1: Registered

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    A little too late for this year, but I have never tried map making nor know anything about making maps, can someone give me some pointers or anything really?
     
  4. Micnax

    aa Micnax L0: Terribly Lazy Mapper

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    • Thanks Thanks x 1
  5. AnnoyingAudience

    AnnoyingAudience L1: Registered

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    About the medals guys, let's all be patient here, these kind and awesome admins are doing their best to deliver all the medals. Believe me, once they are here, I'm telling ya, it will totally be worth it! I'm being patient, I am in no rush to receive the medal, let's be patient and talk about this amazing jam we all had! Remember guys, these friendly admins will tell us when the medals are coming.
     
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  6. The Plastic Guy

    The Plastic Guy L1: Registered

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    Agreed.
     
  7. Aman

    Aman L5: Dapper Member

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    On that note, did anyone learn any new techniques? Or anything that they didn't know before? Anything they would like to do differently in the next jam?
     
  8. Messing Around

    Messing Around L2: Junior Member

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    some people don't give a shit about testing their limits, they just want a shiny medal in their backpack and then leave this place forever

    or until the next 72hr jam

    i saw a bunch of submissions look like they were made in 7.2 mins
     
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  9. Nasapigs

    Nasapigs L1: Registered

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    If there's one thing I learned during the jam it's that I am horrible at cutting things with a saw. Maybe I'll find something to hold the wood in place. I should probably work out more too...
     
  10. djdisco

    djdisco L1: Registered

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    My medic's hand holding medigun looks like he cramped it and then is TRYING to hold it lol. And my spy is pointing the gun and you know where
     
  11. djdisco

    djdisco L1: Registered

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    Also.....Instead of sfm (maybe)....I'll give mapmaking a try.......................Maybe..
     
  12. Flipy

    aa Flipy I like foxes

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    Go for it! Theres plenty of resources and tutorials out there to get anybody started with mapping, and its such a good feeling running around a map and thinking "hey I made this!". Then you can find things in your map that you can improve, go make the changes, run around some more, maybe even test the map on the server with real players.

    And dont feel the need to wait for the next 72 hour event, just make something!
     
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  13. Veliass

    Veliass L1: Registered

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    I honestly wanted to test somthing with the 72 hrs jam. I didn't even knew there was a medal. And that was the biggest work i did with SFM and Photoshop for a while.
     
  14. AnnoyingAudience

    AnnoyingAudience L1: Registered

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    I learned during this jam how to use post processing effects and photoshop. My poster for the jam was actually my first time using post processing effects, so I accomplished something here!
     
  15. FunkEdge

    FunkEdge L2: Junior Member

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    I learned more about displacement's and 3D skyboxes from this event! this was my first time trying them!
     
  16. AnnoyingAudience

    AnnoyingAudience L1: Registered

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    Also, i have a question, are the admins still judging creations? I just wanna know, that's all.
     
  17. Fr0Z3nR

    aa Fr0Z3nR 水素臭い

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    There was close to 1000 entries.

    The answer is probably yes.
     
  18. zzdev

    zzdev L1: Registered

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    Sure this is one of the objectives of the event.
     
  19. Startacker

    Startacker L4: Comfortable Member

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    A contest to put 7.2 hour to shame.
     
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  20. Infomaniac

    Infomaniac L6: Sharp Member

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    I learnt how to make proper spawnrooms, and how to make sightlines not so freaking powerful, also, I learned how to add item_ammopacks and item_healthpacks, lights and effects, and how to make proper symmetrical maps.