not to have buttons painted onHaven't done anything related to TF2 in a while, thought I'd get my hands dirty again. Here's what I have so far. Feedback hugely appreciated!
Looks good! Although a bit plain. Maybe you could draw a thin outline around some of the yellow lines, or make the top part of the shirt a bit darker? If you want more feedback you could make a separate thread for itHaven't done anything related to TF2 in a while, thought I'd get my hands dirty again. Here's what I have so far. Feedback hugely appreciated!
Haven't done anything related to TF2 in a while, thought I'd get my hands dirty again. Here's what I have so far. Feedback hugely appreciated!
God damnDecompiling was the easy part. Took much longer than expected to bend these tracks the right way. More variations and compiling tomorrow.
Fantastic feedback, thank you for everyone's input thus far!
I've modeled in buttons, darkened the top part, added a bit of detail to some of the edge lines, and tossed in a subtle normal map. I also adjusted the edge line color to match the cosmetic a little bit closer to the engineer's color palette.
I don't want to hijack the thread, but if there are any additional recommendations you have, I can certainly entertain accommodating them.
gOOD ^It would be really cool if there was some sort of incorporation of white accents in the shirt, to pair nicely with the golden motifs. This picture popped into my head when I saw this:
It's a skin for rust that has a similar theme. I was thinking that maybe make the inside of the shirt unbuttoned and loose, so you could see the white undershirt beneath it. While you are at it, have the coat progressively get darker as it goes down, similar to the cute suit, but maybe not as drastic. I think it would work really nicely with the yellow and white! Really good work so far.
EDIT:
I quickly sketched a mockup of what I had envisioned in my head. I think it would look amazing actually modeled!