So apparently crits, spread, and Intel crits are turned off on both servers. I really don't understand why this is, I thought the server was supposed to replicate the "typical" TF2 server IE how valve does it. Crits and spread were, have been, and will forever be a integral part of TF2. As for Intel crits sure they are new relative to the other 2 but it still plays a role in the "typical" TF2 server." Some would say that turning them off or on has no effect on balance. That one blast of crits from the pyro cleaning up the control point, the Engie with no health fending off the Spy, the list goes on. However, one thing says the same; crits play a role in TF2 and removing them is like removing the big "We test maps just like Valve does" sign we hang up so proudly. Hell we might as well replace it with a "24/7 NO CRIT NO SPREAD" sign. Even if you don't like them you can always request them to removed during your map's test but don't push it on to other people just because you as a person can't stand them. Nevertheless, some of you might be wondering why I put the poll up. Well its to see how many people really feel we should tamper with Valve's settings. Hopefully the poll will be used to determine the real server settings for gamedays. In other words people could request what settings they want. Also the current server setting would be in the gameday blurb to tell people whats going on instead of leaving them in the dark like they have been. Also do us a favor and tell us why you think things should/should not be on the sever for your vote to really count. Oh and it needs to be beyond "bbaaawwww I don't like being killed by crits" or don't even bother posting.