shockwave
HAY GUISE THIS IS STILL ALIVE.
I've been working on this map for a few months now and it finally got to a decent beta! Hooray! The map is fit for small amounts of players, but it can work with larger amounts too (8v8, 9v9 etc). Rounds will go by quickly, but that doesn't mean the fights won't be fun!
I've attempted to make the map more unique by bombarding it with custom content and awkward geometry. I really hope this turns out well.
Major thanks to:
- Acumen, for all his proppy work.
- The swamp team, great textures/models.
- The artpass contest. For inspiring me to continue this heap of crap.
- Anyone that gave me feedback/didn't quit when this map showed up as the next map on the server!
- Nineaxis, for providing me with an excuse to detail less with his density of detail article.
I'm hoping this beta will be fun to play, and nicer to look at. since the last beta was boring as hell. This is also custom texture practice for me (custom skybox, doors, poster and nothing more!)
HAY GUISE THIS IS STILL ALIVE.
I've been working on this map for a few months now and it finally got to a decent beta! Hooray! The map is fit for small amounts of players, but it can work with larger amounts too (8v8, 9v9 etc). Rounds will go by quickly, but that doesn't mean the fights won't be fun!
I've attempted to make the map more unique by bombarding it with custom content and awkward geometry. I really hope this turns out well.
Major thanks to:
- Acumen, for all his proppy work.
- The swamp team, great textures/models.
- The artpass contest. For inspiring me to continue this heap of crap.
- Anyone that gave me feedback/didn't quit when this map showed up as the next map on the server!
- Nineaxis, for providing me with an excuse to detail less with his density of detail article.
I'm hoping this beta will be fun to play, and nicer to look at. since the last beta was boring as hell. This is also custom texture practice for me (custom skybox, doors, poster and nothing more!)
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