- Nov 25, 2013
- 127
- 325
[RESOLVED]
Hey y'all, I'm running into a very strange issue with props for my In & Out Detailing Contest entry.
I've had props that were properly lightmapped before, but now ignore light_env except for its ambient. They almost look black... almost. Regular lights work fine, but this stuff is outdoors and I'd prefer to not use a massive spotlight in place of the sun.
I have tried changing all the prop settings relating to lighting, with no luck. In fact, disabling vertex lighting instead disables lightmapping and the prop gets vertex lit instead.
I have also tried changing the light_env settings, angles, sunspread values, etc... no change.
I've tested the JI palm trees (I checked, and the textures are as basic as possible; no bumpmapping or phong, etc.) JI foliage, the big barren swamp trees, and the props_woods trees.
Hey y'all, I'm running into a very strange issue with props for my In & Out Detailing Contest entry.
I've had props that were properly lightmapped before, but now ignore light_env except for its ambient. They almost look black... almost. Regular lights work fine, but this stuff is outdoors and I'd prefer to not use a massive spotlight in place of the sun.
I have tried changing all the prop settings relating to lighting, with no luck. In fact, disabling vertex lighting instead disables lightmapping and the prop gets vertex lit instead.
I have also tried changing the light_env settings, angles, sunspread values, etc... no change.
I've tested the JI palm trees (I checked, and the textures are as basic as possible; no bumpmapping or phong, etc.) JI foliage, the big barren swamp trees, and the props_woods trees.
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