Zeus' Substance Designer Utils Pack

Zeus' Substance Designer Utils Pack v2

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Zeus' Substance Designer Utils Pack v2

Substance Fortress 2: Electric Boogoloo

Here is a collection of Substance Designer nodes I made for general purpose in making textures for TF2. I plan to expand this pack in the near future so stay tuned!

TF Brush Selector
Features 11 different brushes. This is basically the same selection as is in my Brush Alpha Pack
Screenshot-67.png

TF Brush Splatter Generator
Basically the same as above, only this is completely procedural.
This may be somewhat funky and error prone but should allow for a lot of variation
tf-brush-splatter-generator.png


Base "Noises"
01
tf-brush-noise-01.png

02
tf-brush-noise-02.png

03
tf-brush-noise-03.png

04
tf-brush-noise-04.png


Warpaint Bases
These all come from the basic warpaint textures valve uses for all painted items to give them their "wear".
These work well as base textures for things tho imo
Screenshot-68.png


Edge Mask
Take an input shape (make sure its almost all white) and this outputs a tf2-style edge mask.

tf-edge-chip.png


You can give it various params to tweak its look like edge width and chip size

Material Preview
Screenshot_1.png

Blend Modulate
Screenshot_4.png

Takes a black and white mask and converts it to blend modulate

Brush Position
Screenshot_1.png


Creates a brush pattern that can be controled with a slider. Useful for things like brushy looking gradients
Author
Zeus
Downloads
250
Views
647
First release
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Category
Other Resources
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More downloads from Zeus

Latest updates

  1. New Nodes!

    Added: tf_brush_position tf_material_preview tf_blend_modulate