Need help for custom mvm mission

Mountern

L1: Registered
Apr 5, 2019
3
0
I was creating a custom mvm mission on mvm.tf and everything loaded up fine at first. Then I went and changed some attributes and missions and everything broke. I was getting errors like"unknown attribute in wavespawn" so I moved a few brackets and that fixed most of the errors. However, now I have a new error that I don't know what is causing so can anyone help me?

Console log
Code:
Population, mission, mission, mission, mission, mission, wave, WaveSpawn, 2, (*Squad*), (*TFBot*), (*item*), (*ItemAttributes*),
Population, mission, (*mission*), (*wave*), (*WaveSpawn*), (*Squad*), (*TFBot*), (*item*), (*CharacterAttributes*), (*move speed penalty*), (*Squad*), (*TFBot*), (*item*), (*ItemAttributes*),
Population, (*mission*), (*mission*), (*wave*), (*WaveSpawn*), (*Squad*), (*TFBot*), (*item*), (*CharacterAttributes*), (*move speed penalty*), (*Squad*), (*TFBot*), (*item*), (*ItemAttributes*),
Unknown attribute 'mission' in Mission definition.
Warning: SetCheckpoint() called with invalid wave number 0
Population, mission, mission, mission, mission, mission, wave, WaveSpawn, 2, (*Squad*), (*TFBot*), (*item*), (*ItemAttributes*),
Population, mission, (*mission*), (*wave*), (*WaveSpawn*), (*Squad*), (*TFBot*), (*item*), (*CharacterAttributes*), (*move speed penalty*), (*Squad*), (*TFBot*), (*item*), (*ItemAttributes*),
Population, (*mission*), (*mission*), (*wave*), (*WaveSpawn*), (*Squad*), (*TFBot*), (*item*), (*CharacterAttributes*), (*move speed penalty*), (*Squad*), (*TFBot*), (*item*), (*ItemAttributes*),
Unknown attribute 'mission' in Mission definition.

Pop file
Code:
//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
    StartingCurrency    400
    RespawnWaveTime    6
    CanBotsAttackWhileInSpawnRoom    no
    AddSentryBusterWhenDamageDealtExceeds    10000
    Templates
    {
    }
    Mission
    {
        Objective    Spy
        Where    spawnbot
        BeginAtWave    1
        RunForThisManyWaves    1
        InitialCooldown    20
        CooldownTime    20
        DesiredCount    10
        TFBot
        {
                    Template    T_TFBot_Spy
    }
    Mission
    {
        Objective    Sniper
        Where    spawnbot_mission_sniper
        BeginAtWave    3
        RunForThisManyWaves    1
        InitialCooldown    20
        CooldownTime    20
        DesiredCount    4
        TFBot
        {
                    Template    T_TFBot_Sniper
    }
    Mission
    {
        Objective    Spy
        Where    spawnbot_mission_spy
        BeginAtWave    6
        RunForThisManyWaves    1
        InitialCooldown    20
        CooldownTime    20
        DesiredCount    10
        TFBot
        {
                    Template    T_TFBot_Spy
    }
    Mission
    {
        Objective    Spy
        Where    spawnbot_mission_spy
        BeginAtWave    4
        RunForThisManyWaves    1
        InitialCooldown    15
        CooldownTime    20
        DesiredCount    10
        TFBot
        {
            Template    T_TFBot_Spy
    }
    Mission
    {
        Objective    Sniper
        Where    spawnbot_mission_sniper
        BeginAtWave    6
        RunForThisManyWaves    1
        InitialCooldown    15
        CooldownTime    20
        DesiredCount    4
        TFBot
        {
            Template    T_TFBot_Sniper
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            Name    Scunt
            TotalCurrency    250
            TotalCount    50
            MaxActive    20
            SpawnCount    20
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    Scunt
                    Class    Scout
                    Skill    Expert
                    MaxVisionRange    500
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    PrimaryOnly
                    Attributes    "AlwaysFireWeapon"
                    Item    "the force-a-nature"
                }
            }
        }
        WaveSpawn
        {
            Name    "Black Box"
            TotalCurrency    400
            TotalCount    20
            MaxActive    10
            SpawnCount    5
            WaitBeforeStarting    45
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    soldier_blackbox
                    Health    200
                    Name    "Soldier Boyfriend"
                    Class    Soldier
                    Skill    Normal
                    WeaponRestrictions    PrimaryOnly
                    Attributes    "HoldFireUntilFullReload"
                    ItemAttributes
                    {
                        ItemName    "the black box"
                        "damage penalty"    0.33
                        "clip size bonus"    2
                        "projectile spread angle penalty"    3
                        "fire rate bonus"    2
                        "faster reload rate"    2
                    }
                    Item    "the black box"
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    20
            MaxActive    10
            SpawnCount    4
            WaitBeforeStarting    20
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    pyro
                    Health    175
                    Name    WM1
                    Class    Pyro
                    Skill    Normal
                    WeaponRestrictions    PrimaryOnly
                    Attributes    "SpawnWithFullCharge"
                    Item    "the phlogistinator"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    20
            MaxActive    10
            SpawnCount    4
            WaitBeforeStarting    45
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    heavyweapons
                    Health    300
                    Name    Putin
                    Class    HeavyWeapons
                    Skill    Normal
                    Item    "iron curtain"
                    Item    "the u-clank-a"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    250
            TotalCount    50
            MaxActive    20
            SpawnCount    10
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    Bonk
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    MeleeOnly
                    Item    "frying pan"
                }
            }
        }
        WaveSpawn
        {
            Name    Uber Medic
            TotalCurrency    250
            TotalCount    10
            MaxActive    10
            SpawnCount    2
            WaitBeforeStarting    60
            WaitBetweenSpawns    0
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    heavyweapons
                    Health    5000
                    Name    "Mother Russia"
                    Scale    1.7
                    Class    HeavyWeapons
                    Skill    Hard
                    Tag    "bot_giant"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    "iron curtain"
                        "damage bonus"    2
                        "fire rate bonus"    2
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.25
                    }
                    Item    "iron curtain"
                    Item    "the u-clank-a"
                }
                TFBot
                {
                    Template    T_TFBot_Medic
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    500
            TotalCount    1
            MaxActive    1
            SpawnCount    1
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                Tank
                {
                    Health    20000
                    Name    "M1 Abrams"
                    Speed    75
                    OnKilledOutput
                    {
                        Target    boss_dead_relay
                        Action    Trigger
                    }
                    OnBombDroppedOutput
                    {
                        Target    boss_deploy_relay
                        Action    Trigger
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    10
            MaxActive    5
            SpawnCount    20
            WaitBeforeStarting    20
            WaitBetweenSpawns    10
            Support    1
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    Minions
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    4
            MaxActive    2
            SpawnCount    2
            WaitBeforeStarting    30
            WaitBetweenSpawns    20
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    soldier
                    Health    4000
                    Name    CRITS
                    Scale    1.7
                    Class    Soldier
                    Skill    Hard
                    WeaponRestrictions    PrimaryOnly
                    Tag    "bot_giant"
                    Attributes    "AlwaysCrit"
                    Attributes    "HoldFireUntilFullReload"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    tf_weapon_rocketlauncher
                        "damage bonus"    1.5
                        "clip size bonus"    1.5
                        "projectile spread angle penalty"    5
                        "Projectile speed decreased"    0.50
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.25
                    }
                }
                TFBot
                {
                    Template    T_TFBot_Medic
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    3
            MaxActive    2
            SpawnCount    2
            WaitBeforeStarting    0
            WaitBetweenSpawns    0
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    heavy_heater
                    Health    5000
                    Name    "Firestorm Heavy"
                    Scale    1.7
                    Class    HeavyWeapons
                    Skill    Hard
                    WeaponRestrictions    PrimaryOnly
                    Tag    "bot_giant"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    "the huo long heatmaker"
                        "dmg taken from fire reduced"    0.25
                        "damage bonus"    2
                        "fire retardant"    1
                        "set damagetype ignite"   1
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.25
                    }
                    Item    "the huo long heatmaker"
                    Item    "dragonborn helmet"
                }
                TFBot
                {
                    Template    T_TFBot_Medic
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    50
            MaxActive    10
            SpawnCount    4
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    demo_burst
                    Health    175
                    Name    SPAM
                    Class    Demoman
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    SecondaryOnly
                    ItemAttributes
                    {
                        ItemName    tf_weapon_pipebomblauncher
                        "damage penalty"    90
                        "clip size bonus"    3
                        "fire rate bonus"    3
                        "sticky arm time bonus"    2
                        "stickybomb charge rate"    2
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    250
            TotalCount    20
            MaxActive    2
            SpawnCount    4
            WaitBeforeStarting    30
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    Name    "I can fly"
                    Template    T_TFBot_Soldier_RocketPush
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    500
            TotalCount    3
            MaxActive    3
            SpawnCount    1
            WaitBeforeStarting    20
            WaitBetweenSpawns    20
            Where    spawnbot
            Squad
            {
                Tank
                {
                    Health    30000
                    Name    Sherman
                    Speed    75
                    Skin    1
                    OnKilledOutput
                    {
                        Target    boss_dead_relay
                        Action    Trigger
                    }
                    OnBombDroppedOutput
                    {
                        Target    boss_deploy_relay
                        Action    Trigger
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    50
            MaxActive    4
            SpawnCount    5
            WaitBeforeStarting    0
            WaitBetweenSpawns    5
            Support    1
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    "Darth Vader"
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    MeleeOnly
                    Item    "batsaber"
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    1000
            TotalCount    1
            MaxActive    1
            SpawnCount    1
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    heavy_shotgun
                    Health    60000
                    Name    "Big Boris"
                    Scale    2.1
                    Class    HeavyWeapons
                    Skill    Expert
                    WeaponRestrictions    SecondaryOnly
                    Tag    "bot_giant"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    "the family business"
                        "damage bonus"    10
                        "clip size penalty"    0.875
                        "weapon spread bonus"    3
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.25
                    }
                    Item    "the family business"
                    Item    "daily duel winner reward hat"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    20
            MaxActive    1
            SpawnCount    10
            WaitBeforeStarting    15
            WaitBetweenSpawns    10
            Support    1
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    "Rich Kid"
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    MeleeOnly
                    Item    "gold frying pan"
                }
            }
        }
    }
}
//This file has been generated by http://mvm.tf
 

Startacker!

WANT ME TO BE REAL? MAKE ME.
aa
Jun 15, 2013
649
1,198
You're missing closing brackets on... a lot of your wavespawns. You need to close the TFBot portion of your wavespawns, which isn't happening throughout (mainly on your spy/sniper missions). This will cause your mission to fail loading entirely.
upload_2019-4-5_1-49-55.png


Also worth noting is that you're trying to use multi-class weapons such as the Frying Pan on bots, these don't work on them, sorry!
 

Mountern

L1: Registered
Apr 5, 2019
3
0
Thanks! That helped solve my errors but I have a few small errors. On the first wave, the bomb spawns underground and the scouts completely ignore it, even when its dropped. It only gets carried when the soldiers spawn. On the second wave the boss heavy and normal heavy's icons get merged and create a texture missing image. And finally, some attributes and numbers are not registering, like I wrote for 3 boss heavys but only displays 2 on the hud, and that my wave 6 boss and some other units attributes are not working. Any help appreciated

Code:
//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
    StartingCurrency    400
    RespawnWaveTime    6
    CanBotsAttackWhileInSpawnRoom    no
    AddSentryBusterWhenDamageDealtExceeds    10000
    Templates
    {
    }
    Mission
    {
        Objective    Spy
        Where    spawnbot
        BeginAtWave    1
        RunForThisManyWaves    1
        InitialCooldown    20
        CooldownTime    20
        DesiredCount    5
        TFBot
        {
                    Template    T_TFBot_Spy
        }
    }
    Mission
    {
        Objective    Sniper
        Where    spawnbot_mission_sniper
        BeginAtWave    3
        RunForThisManyWaves    1
        InitialCooldown    20
        CooldownTime    20
        DesiredCount    4
        TFBot
        {
                    Template    T_TFBot_Sniper
        }
    }
    Mission
    {
        Objective    Spy
        Where    spawnbot_mission_spy
        BeginAtWave    6
        RunForThisManyWaves    1
        InitialCooldown    20
        CooldownTime    20
        DesiredCount    5
        TFBot
        {
                    Template    T_TFBot_Spy
        }
    }
    Mission
    {
        Objective    Spy
        Where    spawnbot_mission_spy
        BeginAtWave    4
        RunForThisManyWaves    1
        InitialCooldown    15
        CooldownTime    20
        DesiredCount    5
        TFBot
        {
            Template    T_TFBot_Spy
        }
    }
    Mission
    {
        Objective    Sniper
        Where    spawnbot_mission_sniper
        BeginAtWave    6
        RunForThisManyWaves    1
        InitialCooldown    15
        CooldownTime    20
        DesiredCount    4
        TFBot
        {
            Template    T_TFBot_Sniper
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            Name    "Scunt"
            TotalCurrency    250
            TotalCount    50
            MaxActive    10
            SpawnCount    10
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    Scunt
                    Class    Scout
                    Skill    Expert
                    MaxVisionRange    500
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    PrimaryOnly
                    Attributes    "AlwaysFireWeapon"
                    Item    "the force-a-nature"
                }
            }
        }
        WaveSpawn
        {
            Name    "Black Box"
            TotalCurrency    400
            TotalCount    20
            MaxActive    10
            SpawnCount    5
            WaitBeforeStarting    45
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    soldier_blackbox
                    Health    200
                    Name    "Soldier Boyfriend"
                    Class    Soldier
                    Skill    Normal
                    WeaponRestrictions    PrimaryOnly
                    Attributes    "HoldFireUntilFullReload"
                    ItemAttributes
                    {
                        ItemName    "the black box"
                        "damage penalty"    0.33
                        "clip size bonus"    2
                        "projectile spread angle penalty"    3
                        "fire rate bonus"    2
                        "faster reload rate"    2
                    }
                    Item    "the black box"
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    20
            MaxActive    10
            SpawnCount    4
            WaitBeforeStarting    20
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    pyro
                    Health    175
                    Name    "WM1"
                    Class    Pyro
                    Skill    Normal
                    WeaponRestrictions    PrimaryOnly
                    Attributes    "SpawnWithFullCharge"
                    Item    "the phlogistinator"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    20
            MaxActive    10
            SpawnCount    4
            WaitBeforeStarting    45
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    heavyweapons
                    Health    300
                    Name    "Putin"
                    Class    HeavyWeapons
                    Skill    Normal
                    Item    "iron curtain"
                    Item    "the u-clank-a"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    250
            TotalCount    50
            MaxActive    20
            SpawnCount    10
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    "Darth Vader"
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    MeleeOnly
                    Item    "batsaber"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    250
            TotalCount    1
            MaxActive    1
            SpawnCount    1
            WaitBeforeStarting    60
            WaitBetweenSpawns    0
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    heavyweapons
                    Health    5000
                    Name    "Mother Russia"
                    Scale    1.5
                    Class    HeavyWeapons
                    Skill    Hard
                    Tag    "bot_giant"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    "iron curtain"
                        "damage bonus"    2
                        "fire rate bonus"    2
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.5
                    }
                    Item    "iron curtain"
                    Item    "the u-clank-a"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    50
            TotalCount    5
            MaxActive    5
            SpawnCount    5
            WaitBeforeStarting    60
            WaitBetweenSpawns    0
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    medic_uber
                    Health    150
                    Name    "Medic Girlfriend"
                    Scale    1
                    Class    Medic
                    Skill    Normal
                    Attributes   "SpawnWithFullCharge"
                    ItemAttributes
                    {
                        ItemName    tf_weapon_medigun
                        "ubercharge rate bonus"   5
                        "uber duration bonus"     -3
                    }
                    ItemAttributes
                    {
                        ItemName    tf_weapon_syringegun_medic
                        "damage penalty"    0.1
                    }
                    CharacterAttributes
                    {
                        "heal rate bonus"  0.1
                    }
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    500
            TotalCount    1
            MaxActive    1
            SpawnCount    1
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                Tank
                {
                    Health    20000
                    Name    "M1 Abrams"
                    Speed    75
                    OnKilledOutput
                    {
                        Target    boss_dead_relay
                        Action    Trigger
                    }
                    OnBombDroppedOutput
                    {
                        Target    boss_deploy_relay
                        Action    Trigger
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    10
            MaxActive    10
            SpawnCount    10
            WaitBeforeStarting    20
            WaitBetweenSpawns    10
            Support    1
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    Minions
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    4
            MaxActive    2
            SpawnCount    1
            WaitBeforeStarting    30
            WaitBetweenSpawns    20
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    soldier
                    Health    4000
                    Name    "CRITS"
                    Scale    1.5
                    Class    Soldier
                    Skill    Hard
                    WeaponRestrictions    PrimaryOnly
                    Tag    "bot_giant"
                    Attributes    "AlwaysCrit"
                    Attributes    "HoldFireUntilFullReload"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    tf_weapon_rocketlauncher
                        "damage bonus"    2
                        "clip size bonus"    2
                        "projectile spread angle penalty"    5
                        "Projectile speed decreased"    0.50
                        " fire rate bonus"    0.95
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.25
                    }
                }
                TFBot
                {
                    ClassIcon    medic_uber
                    Health    150
                    Name    "Medic Girlfriend"
                    Scale    1
                    Class    Medic
                    Skill    Normal
                    Attributes   "SpawnWithFullCharge"
                    ItemAttributes
                    {
                        ItemName    tf_weapon_medigun
                        "ubercharge rate bonus"   5
                        "uber duration bonus"     -3
                    }
                    ItemAttributes
                    {
                        ItemName    tf_weapon_syringegun_medic
                        "damage penalty"    0.1
                    }
                    CharacterAttributes
                    {
                        "heal rate bonus"  0.1
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    3
            MaxActive    2
            SpawnCount    1
            WaitBeforeStarting    0
            WaitBetweenSpawns    20
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    heavy_heater
                    Health    5000
                    Name    "Firestorm Heavy"
                    Scale    1.5
                    Class    HeavyWeapons
                    Skill    Hard
                    WeaponRestrictions    PrimaryOnly
                    Tag    "bot_giant"
                    Attributes    "MiniBoss"
                    ItemAttributes
                    {
                        ItemName    "the huo long heatmaker"
                        "dmg taken from fire reduced"    0.25
                        "damage bonus"    2
                        "fire retardant"    1
                        "set damagetype ignite"   1
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.5
                    }
                    Item    "the huo long heatmaker"
                    Item    "dragonborn helmet"
                }
                TFBot
                {
                    ClassIcon    medic_uber
                    Health    150
                    Name    "Medic Girlfriend"
                    Scale    1
                    Class    Medic
                    Skill    Normal
                    Attributes   "SpawnWithFullCharge"
                    ItemAttributes
                    {
                        ItemName    tf_weapon_medigun
                        "ubercharge rate bonus"   5
                        "uber duration bonus"     -3
                    }
                    ItemAttributes
                    {
                        ItemName    tf_weapon_syringegun_medic
                        "damage penalty"    0.1
                    }
                    CharacterAttributes
                    {
                        "heal rate bonus"  0.1
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    50
            MaxActive    10
            SpawnCount    4
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    demo_burst
                    Health    175
                    Name    "SPAM"
                    Class    Demoman
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    PrimaryOnly
                    ItemAttributes
                    {
                        ItemName    tf_weapon_grenadelauncher
                        "damage penalty"    90
                        "clip size bonus"    5
                        "fire rate bonus"    5
                        "faster reload rate"   0.95
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    250
            TotalCount    20
            MaxActive    2
            SpawnCount    4
            WaitBeforeStarting    30
            WaitBetweenSpawns    10
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    Name    "I can fly"
                    Template    T_TFBot_Soldier_RocketPush
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    500
            TotalCount    3
            MaxActive    3
            SpawnCount    1
            WaitBeforeStarting    20
            WaitBetweenSpawns    20
            Where    spawnbot
            Squad
            {
                Tank
                {
                    Health    30000
                    Name    "Sherman"
                    Speed    75
                    Skin    1
                    OnKilledOutput
                    {
                        Target    boss_dead_relay
                        Action    Trigger
                    }
                    OnBombDroppedOutput
                    {
                        Target    boss_deploy_relay
                        Action    Trigger
                    }
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    50
            MaxActive    4
            SpawnCount    5
            WaitBeforeStarting    0
            WaitBetweenSpawns    5
            Support    1
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    "Darth Vader"
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    MeleeOnly
                    Item    "batsaber"
                }
            }
        }
    }
    Wave
    {
        WaitWhenDone    65
        Checkpoint    Yes
        StartWaveOutput
        {
            Target    wave_start_relay
            Action    Trigger
        }
        DoneOutput
        {
            Target    wave_finished_relay
            Action    Trigger
        }
        WaveSpawn
        {
            TotalCurrency    1000
            TotalCount    1
            MaxActive    1
            SpawnCount    1
            WaitBeforeStarting    0
            WaitBetweenSpawns    10
            Where    spawnbot_giant
            Squad
            {
                TFBot
                {
                    ClassIcon    heavy_shotgun
                    Health    60000
                    Name    "Big Boris"
                    Scale    2.1
                    Class    HeavyWeapons
                    Skill    Expert
                    WeaponRestrictions    SecondaryOnly
                    Tag    "bot_giant"
                    Attributes    "MiniBoss"
                    Attributes  "UseBossHealthBar"
                    ItemAttributes
                    {
                        ItemName    tf_weapon_shotgun
                        "damage bonus"    10
                        "clip size penalty"    0.66
                        "weapon spread bonus"    3
                        "reload time increased hidden"   5
                    }
                    CharacterAttributes
                    {
                        "move speed penalty"    0.25
                    }
                    Item    "daily duel winner reward hat"
                }
            }
        }
        WaveSpawn
        {
            TotalCurrency    400
            TotalCount    20
            MaxActive    1
            SpawnCount    10
            WaitBeforeStarting    15
            WaitBetweenSpawns    10
            Support    1
            Where    spawnbot
            Squad
            {
                TFBot
                {
                    ClassIcon    scout
                    Health    125
                    Name    "Darth Vader"
                    Class    Scout
                    Skill    Normal
                    BehaviorModifiers    Mobber
                    WeaponRestrictions    MeleeOnly
                    Item    "batsaber"
                }
            }
        }
    }
}
//This file has been generated by http://mvm.tf