Alpha 3
Most of the work on this version is from making the map smaller. Specifically:
-Mid is 128 units less wide
-Shrunk mid connector by 192 units
-Lowered circle garden by 64 units
-Moved octagon garden (and adjacent building) back 64 units
-Shrunk yard adjacent to mid by 64 units
-Shrunk other yard by 64 units also
-Raised low route by 128-ish units
-Shrunk small flank by a bit, added pergola
Other changes:
-Moved small flank health and ammo indoors, changed health to medium
-Moved other medium health/ammo combo outdoors to octagon
-Removed medium health from cliff route
-Nobuilt tops of scaffolds
-Expanded capture zone to include lower scaffold
Concerns:
-Low route is probably still not that effective
-Small flank (pergola route) is rather far away from the point
-Will likely move low route over to line up with the scaffolds (and raise it accordingly - it will probably exit onto the small platform) so that the low route is more effective and the pergola route will be closer to the action.
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