I've been reading all your feedback, and I've made an effort to limit the effectiveness of a sniper on mid. Feedback on layout is appreciated!
The shack added on grass will cut off many sightlines.
- Brightened sun
-Changed lighting in flank room with barrels
- New area
-Added tunnel from cliff into saw room
-Removed health+ammo from cliff
-Added health in saw room
-Added saw in saw room
- Kept trucks
-Added trucks
-Changed huge rock on mid to support trucks better
- Changed textures
- Changed cover on mid
-Removed large trapezoid-looking shape
-Replaced rock with sizable shack structure
-Removed other rock
-Added extra toxic barrel
-Moved rock on the side
-Widened rock on grass
-Adjusted roofs
-Added fence
- Rework of cliff side
-Added clipping to the slope to make it smooth and ramp-slideable
- Added small brush on pillar to allow scouts to jump from batts to window a bit easier
- Lowered outcrop of building walls to cut off sightlines into lobby
Read the rest of this update entry...