koth_beachside_k1

KotH koth_beachside_k1 2019-10-08_a2

Captain Cactus

L1: Registered
Oct 1, 2018
47
23
Firstly, the map is super dark, it should be way brighter.
Secondly, a better way to get overview screenshots is to use the console command "cl_leveloverview * "
Replace the asterisk with a number, you can put higher numbers to zoom it out further.
 

Mike Wazowski

L1: Registered
Sep 30, 2019
9
1
Just to let you guys know, detail will be added once gameplay is finalized and improved. Outside of map will also be made too.
 

Tumby

aa
May 12, 2013
1,087
1,196
This is good for a first map. It has many technical issues, but the layout isn't that terrible. Don't get discouraged!
If you ever feel like the map is getting too difficult to work on, feel free to start a new one. Making many unfinished maps is nothing unusual.

I'm not sure if you know this, but versions are usually alpha (a) for untextured maps, beta (b) for maps that are close to being done, and release candidate (rc) for maps that are finished.
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
the brushwork on this map is like what you would do if you were actively trying to kill the compiler