Changes:
A:
- Detailing and major overhaul for changes on the inside of A
- Trap door is now functional, it is a slow-ish door that has a full HP pack on it. (risk/reward situation)
- Sightline Un-Nerf'd (to an extent)
B:
- Added a new flank option on capping B in the area that the boulder opens
- Covered up the death pit, BUT it does get opened by the boulder and is still in affect after B is capped.
- Split the 1 giant board the boulder smashes into 4 smaller ones so you can better see the...
Read the rest of this update entry...
A:
- Detailing and major overhaul for changes on the inside of A
- Trap door is now functional, it is a slow-ish door that has a full HP pack on it. (risk/reward situation)
- Sightline Un-Nerf'd (to an extent)
B:
- Added a new flank option on capping B in the area that the boulder opens
- Covered up the death pit, BUT it does get opened by the boulder and is still in affect after B is capped.
- Split the 1 giant board the boulder smashes into 4 smaller ones so you can better see the...
Read the rest of this update entry...