- Sep 10, 2008
- 2,245
- 1,210
Grinder (CP) (Alpha 10) - Not ready for public use!
by Eric "Icarus" Wong
Email: ericgfwong@hotmail.com
Download from TF2Maps
Control Points
Grinder is a 4-CP push map! To win, each team must capture Control Points A and B, then move on to the enemy HQ. The HQ cannot be captured unless your team owns both A and B. Grinder features open arenas rather than tight corridors, and places a strong emphasis on teamwork and coordination in order to capture and maintain control over the Control Points.
Please provide feedback, whether it be bug reports or even small requests.
Objective:
To win each team must own all four Control Points.
Other Notes:
Control Points cannot be captured while they are locked.
Alpha 10:
-Reinstated respawn bonus for capturing CPs
-Reduced capture time on HQs
Special thanks to
Artesia
TheBladeRoden
Mangy Carface
www.tf2maps.net
Clan Woof
by Eric "Icarus" Wong
Email: ericgfwong@hotmail.com
Download from TF2Maps
Control Points
Grinder is a 4-CP push map! To win, each team must capture Control Points A and B, then move on to the enemy HQ. The HQ cannot be captured unless your team owns both A and B. Grinder features open arenas rather than tight corridors, and places a strong emphasis on teamwork and coordination in order to capture and maintain control over the Control Points.
Please provide feedback, whether it be bug reports or even small requests.
Objective:
To win each team must own all four Control Points.
Other Notes:
Control Points cannot be captured while they are locked.
Alpha 10:
-Reinstated respawn bonus for capturing CPs
-Reduced capture time on HQs
Special thanks to
Artesia
TheBladeRoden
Mangy Carface
www.tf2maps.net
Clan Woof
Last edited: