Triple posting like a boss.
So, today I wanted to feel out what I wanted to do with this map aesthetically and roll out the carpet for the mood that I want to capture. I'm a big fan of the stock TF2 style: spytech bases, doomsday devices and general 60s' spy film environments.
I'm playing around with embedding the central focus area within the coastal cliff and giving it that James Bond feeling. This is all really an experiment and I'm just playing around with ideas, so it's real rough. However, I wouldn't enjoy mapping if I didn't try and roll off the rails time to time.
So, here's what I'm trying out:
Comments and suggestions are appreciate, as always. I really want to get this downloadable and playtested in the next few days, but I want to make sure I was happy with where I was taking this first.