Buy Elder Scrolls Online: Greymoor for PC at Green Man Gaming

CP Fulgur rc2

A new spytech thing. Now with a name.

  1. Jack5

    Jack5 L4: Comfortable Member

    Messages:
    156
    Positive Ratings:
    25
    There's a staircase right outside RED spawn that infuriatingly isn't clipped. In all other regards, I love this map's design and structure.
     
  2. Jack5

    Jack5 L4: Comfortable Member

    Messages:
    156
    Positive Ratings:
    25
  3. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Fixed incorrect reflections on the floor in indoor areas.
    • Fixed missing clipping on certain objects.
    • Fixed stickies bouncing from glass walls.
    • Added 3D skybox.
    • Fixed missing lower exit door in final RED spawn.

    Read the rest of this update entry...
     
  4. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Increased respawn time for RED on B.
    • Fixed some clipping issues.
    • Added a few lights to A area.
    • Added stairs to the curved section for access to the top area.
    • Fixed cap point not changing its skin on C.

    Read the rest of this update entry...
     
  5. Crash

    aa Crash func_nerd

    Messages:
    3,229
    Positive Ratings:
    5,131
  6. Infomaniac

    Infomaniac L6: Sharp Member

    Messages:
    369
    Positive Ratings:
    201
    Is this map inspired by the swedish datacenter, by any chance?
     
  7. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
  8. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
  9. Jack5

    Jack5 L4: Comfortable Member

    Messages:
    156
    Positive Ratings:
    25
  10. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
  11. KaydemonLP

    KaydemonLP L5: Dapper Member

    Messages:
    202
    Positive Ratings:
    43
    This looks dope as hell
     
    • Agree Agree x 2
  12. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Changed the stairwell at C.
    • Added railings to the catwalk in B-C connector.
    • Closed off the RED highground at B.
    • Removed the weird B point console thing.
    • Extended B cap zone a bit.

    Read the rest of this update entry...
     
  13. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Added glass windows on the catwalk in B-C lobby to prevent spawncamping of reds' forward spawn.
    • Lighting adjustments on C.
    • Added arrow signs for red and blu forward spawns.
    • Added areaportalwindows to a few doorways and the window at C.
    • Clipping fixes.

    Read the rest of this update entry...
     
  14. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Layout changes to the top area of the A-B connector.
    • Reworked the 2nd blu forward spawn and the lobby it connects to.
    • Some other minor changes and fixes.

    Known issue: Stairs in curved area between A and B have shit lighting.

    Read the rest of this update entry...
     
  15. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
  16. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Closed off the top route in A-B connector to test the impact on overall gampleay between the 2 points.
    • Moved 2nd blu forward spawn to the connector between the curved bit and B.
    • Added an inner spawn door and moved spawnpoints back in blu first spawn.
    • Clipping fixes.

    Read the rest of this update entry...
     
    • Like Like x 1
  17. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
  18. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
    • Finished artpassing the side room at B.
    • Fixed the minor stuff from last version.
    Few things:
    • Reflections in the waterfall room are incorrect, I forgot to place cubemaps there.
    • I am planning to add a 3d skybox mountain where the C point is.
    • I forgot to get rid of the jarate pickup, so it is still there for now.
    • Deathpits still fling ragdolls on kill.. Forgot to adress that.

    Read the rest of this update entry...
     
    • Like Like x 1
  19. Jack5

    Jack5 L4: Comfortable Member

    Messages:
    156
    Positive Ratings:
    25
    Custom material and model packing wasn't done, there are missing textures and error models everywhere.
     
  20. AsG_Alligator

    aa AsG_Alligator qhull precision error

    Messages:
    580
    Positive Ratings:
    1,128
Buy Elder Scrolls Online: Greymoor for PC at Green Man Gaming