Dev Textures Help

Discussion in 'Request Area' started by TMB, Aug 11, 2016.

  1. TMB

    TMB Banned

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    Can someone pass me ''dev_measureawall01blu'' and ''dev_measureawall01red'' cause i made a mistake and now looks different, its very important!
     
  2. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    How do they look now? I'll gladly pass you the files, but I'm curious on how they look to you now.
     
  3. TMB

    TMB Banned

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    Ok, here some images:
    [​IMG]
    [​IMG]


    They are the same but brighter..
    And btw, can be all the customdev folder pls?
     
  4. Bakscratch

    aa Bakscratch Finisher of Maps

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    You can just delete the files in the customdev folder and it will use the original ones from the VPK.
     
  5. TMB

    TMB Banned

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    Wait, i deleted the folder and now looks like before, but says that the location of the texture is still in the older folder... but that folder doesnt exist now... how it works?
     
  6. Bakscratch

    aa Bakscratch Finisher of Maps

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    You override the VPK when ever you make a folder with the same name.
     
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  7. TMB

    TMB Banned

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    Ill act like i understand that..
    Ok, thanks!
     
  8. Yrr

    aa Yrr An Actual Deer

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    is this on cp_theory cause tyler was using custom ones that were brighter iirc
     
  9. TMB

    TMB Banned

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    Yes, but i dont like them so im gonna replace it for the originals, in fact im uploading right now the map with other name...
     
  10. Pocket

    aa Pocket func_croc

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    You're not getting away that easily! :p How it works is that the VPKs (which are kind of like ZIP files) have a fake folder structure inside them that matches the folder structure inside /tf/, and when the engine needs a file — for example, materials/models/props_badlands/barrel01.vmt — it looks first for a real file with that name and location. If it can't find one, it checks if one was packed into the map. And if there's not one there, it finally checks in the VPK. This makes it easy to replace stock assets with modded versions because all you have to do is know where to put them.
     
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  11. TMB

    TMB Banned

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    Ok, i think i understand it, thanks!