ALPHA 8
* Changed upper floor window of mid buildings to be a doorway with a small ledge.
* Added more sightline blockage between "mountain" area and the main track path out of spawn.
* Implemented drill machine model for capture zones. Additionally, detailing of the support structures also pushes the jump landing area slightly further away from the capture zone.
* Added small health by the drop-down.
* Implemented player-count map changes. When there are 19+ players, spawn times are slightly increased. When there are 26+ players, the capture zones are made larger. This will hopefully make the map scale better with different player counts.
DOWNLOAD