CTF CTF_ColdBase RC5

Frontline

  1. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    CTF_ColdBase - Frontline

    A Frontline Themed Map!
    Its A Snowy Theme Map.
    Discover The Secrets That This Map Holds And Try to Steal The Enemy Intel From Their Base!
    the map Encludes Many But Many Exploding Barrels , Mines And More. but dont step on them.

    Also If you Want to Test It Out Now Its RC2 Version ctf_coldbase_rc2
    or you can download it here: Coming Soon
     
  2. Vel0city

    aa Vel0city func_fish

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    Where did this get tested to be in an RC2 state already?

    Also, again, gonna need more screenshots than just one puny thumbnail.
     
  3. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i know i need i am working on it and also i was going to upload rc1 but i found a huge mistake so yea i made rc2 because i packed rc1 already
     
  4. RataDeOrdenador

    RataDeOrdenador L5: Dapper Member

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    Yeah,ONE. SINGLE. SCREENSHOT is not enough to show us the whole map. You know,people want to see how the map looks before downloading it.

    And just what Vel0city said: Where did you test this to get it into RC2? Gamebanana,perhaps? Or a custom server?

    Either way,you should upload it to the gameday so we can see if it's a nice RC2.. and stuff..
     
  5. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    i am on it please wait some mins
     
  6. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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  7. Jasper The Blank

    Jasper The Blank L6: Sharp Member

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    This looks beautiful. Probably too beautiful for my eyes. Aaaaand it's burning.
     
  8. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    thanks very much but i need to ask have you played it?
    its everything all right?
    just to be sure
     
  9. Vel0city

    aa Vel0city func_fish

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    Use CompilePal for packing, it just works.

    Then in TF2, type sv_pure 2 in the console, then load up your map. If the game crashes or models/materials/particles/etc are missing, you have unpacked content.

    As for the map itself: you have so much visual clutter. There are crates everywhere, brightly colored lights, random props left and right. The 2nd, 2nd-to-last and last screenshots are perfect examples of this. There's just... stuff everywhere.
     
    Last edited: Aug 6, 2016
  10. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    well i did packed it but it didnt worked what should i do now?
     
  11. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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  12. Viperi

    aa Viperi 100% might be snake

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    It's pretty nice for the eyes, but I feel like some places are way too clustered with props, like clusterfuck level. Especially the intel area and the outdoor area with the containers.
     
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  13. basilhs333

    basilhs333 L8: Fancy Shmancy Member

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    Just some Fixes
    if you find any problems feel free to tell me down below so i can fix them
    but if there is a pack problem tell me what to do because i cant find anything else to do so i can fix it

    Read the rest of this update entry...
     
  14. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    Are you going to RC candidate only 6 days after releasing the first version? RC is supposed to mean Release Candidate, meaning you're telling the world (and valve) that you feel it's ready to be put in the game as is.

    How many times did have it tested [in an actual gameplay situation with a relatively full server]? What's the general feedback?

    I agree with viper, there are way too many props, it's incredibly visually busy. My eyes hurt a little just looking at a static screenshot.

    Some other things i noticed include the beam textures, positioned horizontally on the bridge supports, which don't really look good, as well as the beam on the windowframe, also horizontal. Also, you seem to have used a translucent Blu logo overlay, as well as put a very low fade distance on the vents near the intel.
     
  15. OctoBlitz

    OctoBlitz L5: Dapper Member

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    I must be the reason why he is here, because he released this on the Steam Workshop first, Full Release candidate and I gave a couple of tips regarding screenshots and said if he needed to post it to tf2maps in order to get some feedback... A lot of maps on the steam workshop for frontline are most likely Untested alpha maps which got rushed in order to get into the Frontline! pack....
     
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  16. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    the frontline pack is still going to be like a year away, idk why people are rushing stuff
     
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  17. Viperi

    aa Viperi 100% might be snake

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    It isn't even confirmed that it will be part of a future update.
     
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    • Agree Agree x 1