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CP cp_viper_industries 2016-04-29

attack/defend, 3 capture points

  1. damnedge

    damnedge L1: Registered

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    cp_viper_industries - attack/defend, 3 capture points

    Viper's Industrial Complex or Viper_Industries for short, was built around an old daming system for hydro power.
    It has long since been rescaped into a true battle ground,
    from open air areas scattered with cargo shipping containers(used to cover up the true nature of the complex from the public) to the final area where you discover the truth about RED's evil plan to bomb everything BLU.
    Choose your path wisely or the madness will set in, as the RED's have poisoned the BLU's drinking water with real viper vemon (they have been drinking beer ever since)
    This may just be your last fight,
    enjoy my creation
    ""INCLUDED NAVIGATION FOR BOTS""
     
    Last edited: Apr 30, 2016
  2. Viperi

    aa Viperi 100% might be snake

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    Wow, the detail. Has this been ever playtested?
     
  3. zahndah

    aa zahndah professional letter

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    To me it looks more like propspam than detail.

    Propspam is not a good thing really, it generally just makes places look clustered and unfocused so you dont really want to do it often. Generally detailing is better off made with geometry and shapes mainly, helped greatly by lighting then accented with props. Not the majority being props.

    Also what viper said about it being tested, i too am curious and if not you should get it tested.
     
  4. Nicky

    aa Nicky Lets try something new!

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    Feels almost like CSGO's new Nuke, with all the pipes and beams going everywhere. Looks pretty, but also feels kinda prop spammy.
     
  5. Zed

    aa Zed Certified Most Crunk™

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    Having roofs flush with the buildings like that looks bad.
     
  6. damnedge

    damnedge L1: Registered

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    only been tested over months of design with bots unfortunately, I live in a place with very few tf2 players and most of them are total twats, so no , not play tested, would love it if someone could show me how.
     
  7. damnedge

    damnedge L1: Registered

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    I had to cut out a lot of stuff from the final release due to optimization, there was so much more in this map that had to be cut even thou I was unhappy with cutting it, gameplay is really what I was after, not having flush building tops
     
  8. Viperi

    aa Viperi 100% might be snake

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    Get the map on a imp/gameday.
     
  9. Muddy

    Server Staff Muddy Muddy

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    Is that a Half-Life 2 skybox?
     
    • Useful Useful x 1
  10. Viperi

    aa Viperi 100% might be snake

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    Huh, it is. Those clouds look out of TF2.
     
  11. damnedge

    damnedge L1: Registered

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    no no , it is a tf2 skybox, everything in this map is tf2, nothing packed except for the menu_photos (which came out bad quality for some reason) and the .nav
     
  12. damnedge

    damnedge L1: Registered

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    okay so I see gameday is a server of testing maps, but where is the link for it so I can submit my map?
    I did search the site and only found may 1st gameday
     
    Last edited: May 2, 2016
  13. Vel0city

    aa Vel0city func_fish

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    This place on the forum is where gamedays are announced. A gameday is an event when for some time the server has maps running that are in early development (alphas and early beta stages) so the map can get tested on layout design and detailing things. I recommend you subscribe to that forum so you know when an event is coming up. Once it's announced, you simply follow the thread's posting guidelines on how to get your map submitted.

    An imp (or impromptu test) is when some people in the TF2maps Steam chat decide that they want to playtest maps already on the server just to give as much feedback to the map's developer(s) as possible. An imp is usually announced in the TF2maps Steam group, so be sure you're in that group. To get your map on the server, you have to know some Steam chat bot commands, all of which you can learn about here.

    Finally, when your map is tested, you can head over to feedback.tf2maps.net, sign in via Steam, then search for and claim your map so you can see all the feedback people gave when playing on the server.
     
  14. Nicky

    aa Nicky Lets try something new!

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    Iirc packing the .nav can crash your map on servers. I may be wrong though.
     
  15. Muddy

    Server Staff Muddy Muddy

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    [​IMG]
    No, that's definitely a Half-Life 2 skybox.
     
    • Agree Agree x 2
  16. theatreTECHIE

    aa theatreTECHIE Yet another Techie for the net...

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    Here's a list of TF2 skyboxes: https://developer.valvesoftware.com/wiki/Team_Fortress_2_Sky_List
    It's best to stick with one of these for alpha unless you make your own, as they are all in keeping with the TF2 art style.
     
  17. Viperi

    aa Viperi 100% might be snake

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    That skybox IS from Half-Life 2. I found out the one here is called sky_day01_01.
     
  18. damnedge

    damnedge L1: Registered

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    damn, it is sky_day_01_01, i thought it was a tf2 skybox, pakrat never asked to add it to the pack so always thought it was a tf2 map, well, you live you learn!
    I did have some issues ,cant remember the error which hammer spat out when trying to use a couple other tf2 skyboxs (I didnt want any errors in my log file, so this one didnt give that error...and it looked good
     
    Last edited: May 3, 2016
  19. damnedge

    damnedge L1: Registered

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    I did ask around on reddit tf2 forum, someone said they fixed that issue on the halloween update, no one has reported any issues with it yet so...
     
  20. damnedge

    damnedge L1: Registered

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    wicked man, thanks for that, will check this all out now , I have really wanted to test with humans (not AI)
     
    Last edited: May 3, 2016