- Apr 26, 2015
- 954
- 186
OkaySubmitting a map over 50 MB to the pool not repacked risks the map not getting tested. And not paking custom content to the bsp causes client- and serverside issues. -> wont get tested either
OkaySubmitting a map over 50 MB to the pool not repacked risks the map not getting tested. And not paking custom content to the bsp causes client- and serverside issues. -> wont get tested either
OkIn fact, repacking does not decrease the size of pak lump as drastically as other lumps, as the pakfile is already a ZIP file with all the content, so it's compressed.
But repacking is still a good move.
I am saying okay so you know that I understand what you mean and I will do what you suggested for me to do.I really suggest that if you have nothing to say but "ok", just don't clog the thread with another post. Even more, from the post #51 it feels to me you don't even always read the post you're "ok"-ing.
I am saying okay so you know that I understand what you mean and I will do what you suggested for me to do.
That's not nice. Uber Muffin isn't going to get any better by being unable to get feedback.just leave this site for 1 day
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That is true. It's always good to get feedback.That's not nice. Uber Muffin isn't going to get any better by being unable to get feedback.
For what it's worth, I believe he was saying "I left this site for ONE day and then this thread is four pages long all of a sudden." Not telling Uber Muffin to leave.That's not nice. Uber Muffin isn't going to get any better by being unable to get feedback.
The spawns are not right next to the control point. There is a section blocking from the spawn to the control point. I made it like this because i don't want big long sight lines. So i had the idea from well to have a big wall blocking the sight lines.Good, there's less props. But the spawns are literally right next to the point judging from the screenshots. I'm pretty darn sure the map is underscaled.