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  1. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    No Mann's Land - battle in the trenches of the mann's land

    This is a small koth map that takes place in the trenches
     
  2. Viperi

    aa Viperi not actually a snek

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    Most of the map is prop spam, which is a big no no for good design. What is that black hole in the resupply screenshot?
     
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  3. iiboharz

    aa iiboharz Meme Queen

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    I honestly have no idea what this is. You've made several maps so far and don't seem to be improving on any of them. Have you been paying attention to advice and feedback?
     
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  4. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    I think your learning process would benefit greatly if you tried to build something simple following these two rules:

    - You're not allowed to use props (other than those you need for gameplay purposes. Control point bases for example.)
    - You're not allowed to start out your map by building a large box that you then go about filling out (start out with an interesting control point or something)
     
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  5. Messing Around

    Messing Around L5: Dapper Member

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    [​IMG]
    [​IMG]

    what's nice touch, you can immediately tell whose spawn is it
     
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  6. Viperi

    aa Viperi not actually a snek

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    And that is?
     
  7. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    - Updated the name of the map from No Mann's Land to Ceasefire
    - Updated the texture for both bases
    - Updated the player clip so you can not get out of the map or into another team base.

    Read the rest of this update entry...
     
  8. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    I fixed that black hole bug
     
  9. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    Yes, i have, The way that how i work is to get the idea down first then improve on the map as i go on. I like to take my time on them and don't rush on the map. I will make sure to include the improvements but it will take time.
     
  10. Muddy

    Server Staff Muddy Muddy

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    I believe the point she's trying to make is that you keep pumping out new maps and making minimal changes to each of them, without putting much thought into it all. You'd be well-advised to instead channel your time and effort into one singular project for a few months, as extensive testing and iteration is the key to creating a good map.
     
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  11. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    Okay, however it's hard for me not to work on a new idea because I am afraid that someone else will take the idea. So I always like to get the idea out quickly so nobody can take that idea.
     
  12. Viperi

    aa Viperi not actually a snek

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    A concept doesn't make a map. Thorough thinking and creativity does. Making a map with an idea in mind is good, but not solely it in mind. You gotta take the other contributors into consideration. Think of the idea as a baseline, that has to be improved and developed with different factors in mind, be it gameplay, competiveness, fun, playability, optimization etc.
     
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  13. Muddy

    Server Staff Muddy Muddy

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    If someone has the same idea as you, just do it better ;)
     
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  14. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    But I don't want to be seen as a person who steels other people ideas.
     
  15. Viperi

    aa Viperi not actually a snek

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    You seriously shouldn't worry about this. Every map has similarities from others, yet they're unique from each other.
     
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  16. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    That is what my maps are baseline or the ground work for my map.
     
  17. Viperi

    aa Viperi not actually a snek

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    The problem is, you can't develop a map if you don't have one in the first place.
     
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  18. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    That is why I need to crank out the maps so I have a map to work on.
     
  19. FishyUberMuffin

    FishyUberMuffin War Paints Everywhere

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    However people will still say that one person stole their map. So you have to get your map out first.
     
  20. Muddy

    Server Staff Muddy Muddy

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    Nobody will see you like that. For the most part, people won't notice a similar idea unless it's either very distinct, or you've nicked the layout. (Ultimately it's seen on a case-by-case basis, but I don't think you're in any danger of being labelled negatively)
     
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