You obviously didn't read it properly. The slowdown is of little inconvinience as people make out. It is not a death grip. It doesn't cause people to die unless they are already significantly damaged. Anybody of medium skill will have a corner at hand for cover. And even if they don't, they can make it to one because the damage done is significantly less, so your survival rate goes up as you have to get hit to be effected by it. You can either use the extra time to deal more damage to the heavy and kill him or turn around and use the extra speed to take advantage of the fall off damage. The chances of which are in your favour because the minigun is so inaccurate. If you're close enough to get killed by Natasha, you're close enough to get killed by Sasha. (with or without assists)
Target is damaged a lot by Sasha, flanked and killed almost instantly by team.
Target is damaged a medium amount by sasha, target is flanked and manages to take out either you or the flanker and/or escape.
This is my experience both as and against heavy.
Let me break this down for you.
At close range, Sasha has an estimated dps (damage per second) of 500-540, while the Natascha has a DPS of 320-360. This seems extremely relevant till you realize the practical difference of how long it takes to kill someone:
At close range:
Fully buffed Heavy (450hp) - Sasha: 0.9 - 0.83 seconds; Natascha: 1.4 - 1.25 seconds. Difference: 0.5 - 0.42
Unbuffed Heavy (300 hp) - Sasha: 0.6 - 0.56 seconds; Natascha: 0.94 - 0.83. Difference: 0.34 - 0.27 seconds
Unbuffed Pyro (175hp): Sasha: 0.35 - 0.32 seconds; Natascha: 0.54 - 0.49. Difference: 0.19 - 0.17
Scout (125hp): Sasha: 0.25 - 0.23; Natascha: 0.39 - 0.35. Difference: 0.14 - 0.12
Now go grab a stopwatch....... I'll wait.....
...Got it? Good. Now check how long those times are. At most, against a fully buffed heavy, it's half a second of difference. Anything under another fully buffed heavy, the difference is basically nonexistent. Even against an unbuffed heavy, it comes down to "who shot first"/"dodged more". Meanwhile, the slowdown means you'll have more time to hit them, and consequently do more DPS. Just for reference, Natascha slows enemies down approximately to their crouching speed... Slow.
So first thing we got: At close range the only real advantage Sasha has is against another buffed heavy. Everything else the damage difference is negligible. The slowdown is not.
At long range the heavy is not much of a threat due to damage fall off and large cone of fire, and at least with the Natascha, you can slow your opponents down to a crawl, making them easy pickings for your team.
At medium range, Sasha has an estimated DPS of 50-300, while the Natascha has an estimated DPS of 30-200. Again, not much of an apparent difference, but let's look at how long it takes to kill someone.
At medium range:
Fully buffed Heavy (450hp) - Sasha: 9 - 1.5 seconds; Natascha: 15 - 2.25 seconds. Difference: 4 - 0.75
Unbuffed Heavy (300 hp) - Sasha: 6 - 1 seconds; Natascha: 10 - 1.5. Difference: 4 - 0.5 seconds
Unbuffed Soldier (200hp) - Sasha: 4 - 0.67 seconds; Natascha: 6.67 - 1. Difference: 2.67 - 0.33
Unbuffed Pyro (175hp): Sasha: 3.5 - 0.58 seconds; Natascha: 5.8 - 0.88. Difference: 2.3 - 0.3
Scout (125hp): Sasha: 2.5 - 0.42; Natascha: 4.12 - 0.63. Difference: 1.62 - 0.21
Bigger difference here! Mostly due to the Minigun's huge natural cone of fire. That said, the only significant difference again is against another heavy. Everyone else averages out at around 1 extra second... Which seems like a lot till you remember the Natascha slows them down more than 1 second... Meaning, more damage.
So we ascertained a few things:
- They both kill just as fast at close range.
- They're both almost useless at long range, with the Natascha coming on top still retaining the ability to slow enemies down for your team mates.
- At medium range, the only time it matters is against another heavy or fully buffed soldier, if you're missing.
- The Natascha slows down target to a crawl, meaning any team mates you have can add "their own DPS" to yours for the extra second or so it creates.
The obvious conclusion (or at least obvious to anyone with a fully functional brain), is that the Sasha is better for offensive purposes or if your team sucks, where you'll mostly have to rely on doing damage fast, while the Natascha is better for defensive purposes or used as a coordinated "double team" with another team mate to easily "stack" their DPS on top of yours due to the massive slowdown.
This isn't an opinion, it's data. It's statistic. If you still wanna complain the Natascha sucks you're demonstrably wrong.
Final thoughts: CRY SUM MOAR with a side of L2P.