***Mapping contest 05 - Payload map***

YM

LVL100 YM
aa
Dec 5, 2007
7,158
6,079
Ok bigger contest this time, a full map.

Rules:
  • Map must be a single stage pl_ map (like pl_badwater) you may use any number of control points (1-4)
  • The cart may be any sensible cart sized model, the official bomb, snipergen's dirty bomb, the mining cars, the little alpine train thing, etc.
  • The map must follow standard payload conventions, no split routes or other gametype mixes.
  • Must be able to spawn 32 players (16 per team spawnroom)
  • Map must include these decals/overlays(or suitable others with "TF2maps.net" clearly on them) at least twice (1 blue, 1 red) in your map. They must also be easily visible.
  • Map must follow conventions laid out by valve (blue attacking red, safe respawn rooms, no ladders or other gimmicks)
  • Map must be finished and uploaded by January 1st (2009) and submitted to the upload thread which I'll sort closer to finishing.

Voting will be split, a public vote and a moderator vote, then using Mangy's mathematical prowess the votes will be combined and a winner will be revealed.

The inspiration for this contest is of course the not-so-wonderful badwater basin, I'm sure we can all do a better job than valve, don't you?
gcm070tbq828p37scm.jpg


Prizes: (from the valve store)
  • TF2 poster bundle
    or
  • TF2 themed Tee


Good luck and have fun! :thumbup1:

(for those wondering about the fact this is a big contest, we're probably going to run smaller ones in tandem)
The prizes are made possible by gracious donating members along with cash DrPepper throws in.
Consider donating a few dollars and give your wallet a well deserved break. :p

Edit (03/12/08): Contest extended until 00:00 (GMT) on the 15th January 2009, thats an extra 14 days to cram pack your map full of awesomeness
 
Last edited:

drp

aa
Oct 25, 2007
2,273
2,628
prizes this time!

your choice between a poster bundle, and or a tf2 themed shirt from the valve store!

zoom_tf2-poster.bundle.jpg


or

zoom_tf2-tee.pyro-mens01.jpg
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
awesome. What is the run time on this?
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Sweet. I shall enter I think. I really want a TF2 tshirt. And I can finish 1 stage :p

pl_bedwater
 

Sgt Frag

L14: Epic Member
May 20, 2008
1,443
710
Hell Yeah, those are some prizes. The Pyro shirt is sweet but the roasted turkey might make the poster better.

Too bad the shirt doesn't have a roasted turkey on one side. Maybe I'll propose that to Valve :)

Sounds like a cool comp. Maybe the top 3 could be released as a map (obviously it might be weird if one is alpine and 2 are desert, but if there are three top notch stages I don't think it would matter).
 

Meta

L1: Registered
Sep 14, 2008
10
1
I would join this but the idea I had for a payload map wouldn't work thanks to rule #3 :(
 

ChronoTriggerFan

L420: High Member
Feb 3, 2008
434
73
You can make 2 maps at once... theres no law against it, is there?

I usually don't see too many custom maps with outside and significant inside areas. I might play around with this setting with my entry. Probably going to replace inside buildings with mines, but what's the difference :p
 

Altaco

L420: High Member
Jul 3, 2008
484
120
Awesome, just as I'm starting on my new, one stage payload map. Excellent timing.
 

Tigger

L2: Junior Member
Mar 29, 2008
72
8
Are contest entries going to be able to request time on the playtest server before the deadline and before submitting?
 

cornontheCoD

L420: High Member
Mar 25, 2008
437
70
probably not the the best place to ask, but any hints/ideas as to what the other smaller competitions are? I like the creativity with the more recent ones, and I've never participated in one before. I will probably try my hand at a smaller one.
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
"Map must follow conventions laid out by valve (... no gimmicks)"

Mining/Industrial is TF2.
 

LLamaBoy

L1: Registered
Aug 30, 2008
17
0
Hmm, what a huge bit of luck. This is exactly what my current project is about, so it seems I have a small head start :p

Not sure I'll manage to finish it by the end of the year, but I'll give it a damn good try now!