Based on the map "submundo" from the game Rakion and believed to be made by bluemarble team. it's a small enclosed dungeon with 3 levels and a moderate use of portals. Designed exclusively for versussaxtonhale mode.
Special thanks to TF2maps' Discord server for helping me with hammer.
EDIT AT THE TIME OF POSTING THIS: The hale's spawn is far too close to the middle, given the fact it's the only option for reds to go to. An update will be made shortly to address this problem.
A revival of an old map concept of mine (in the form of koth_lavafactory),
I've repurposed the open...
Hydro Edifice is a Vs Saxton Hale map with two buildings with a stream separating them. Each building has difffent layout styles to them, but they do both have water.
This map was meant to be released on Christmas Eve but I forgot to upload it.
A facility once used to house yetis, transport goods, and hold tons of military weaponry, has now been abandoned for years. Now it's your turn to take control of the facility and beat those darn bosses who currently rule it!
Acoustic is a compact VSH (Versus Saxton Hale) map made as a first test for the Panda Community servers, along with something new and a bit interesting for VSH and FF2 (Freak Fortress 2) servers to experience.
The map has no intentions of being used for the actual Arena gamemode, and was...
This is one of my first maps I've created in hammer. The map is not near being finished, this is just an early version of it (I plan on expanding the map with some new areas, or redoing some parts of it and also add much more detail). If anyone decides to test it out I'd appreciate feedback and...
My first attempt to make a deathrun map.
Includes:
- buckets
- merasmus
Credits:
Hipster_Duck - jumppad trap prefab
Mayann Team - mayann textures
other people - other stuff that i have no idea if they are custom or not (silly me)
Any feedback would be very much appreciated!
Reference: V V V
download link: V V V
https://puu.sh/vGTCU/5879d2964d.vmf
-current state: vsh map-
I started this project a few years ago but I cannot really call myself a mapper. When it comes to detailing, it doesn't take long for me to get bored.
There are no mechanics set up in the...
I need to create launch pads for my VSH (versus saxton hale) map. So far I've only got trigger push brushes, but those only work reliably when going straight up. I need a launch pad that can send players far, and fast, towards a direction.
I want ones like the single one in vsh_spaaaaace, if...
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