What should I look out for when creating a VSH map?

Discussion in 'Mapping Questions & Discussion' started by YoungGP, Jun 4, 2017.

  1. YoungGP

    YoungGP L1: Registered

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    Are there problems with using arena_? Are there settings I need to be concerned about when making a vsh map? Any tips I should consider? Thanks!
     
  2. Fragancia

    Fragancia L2: Junior Member

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    • You need to have the tf_logic_arena entity present in your map so the VSH plugin recognizes it's an arena map and starts the gamemode
    • Use vsh_ prefix in your map name to ensure that the bosses always spawn on the blue team, if you don't care about this stick with arena_
    • If you're planning to use custom music in the map, make sure you add a info_target named hale_no_music so the boss themes won't play while map music is playing
    Other than that, it's like an arena map so you should know the basics of making one.
    If you don't, here's a tutorial from @Crash on making one.

    View: https://www.youtube.com/watch?v=BiBGqRiA7V0
     
    • Thanks Thanks x 2
  3. YoungGP

    YoungGP L1: Registered

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    Thank you so much!