train

  1. DJ Sylveon

    Getting a train to move based on team pushing it

    Ok so if you've played koth_splattower you know where I'm going with this. I have a trigger_multiple set up with an all touch start and end to move and stop a train. I want it so that if one team is pushing it it will move in one direction where as if another team was pushing it then the train...
  2. Sergis

    Namicott rc

    My 72 hour contest entry. A KotH map where the point is on a train that moves across the map. The train movement does not depend on point ownership or anything else - it just goes back and forth through three different areas, pausing at each end. To prevent sightline along the track from being...
  3. Sergis

    Former Cornfield rc

    No dynamic koth. No gimmicks. No experiments. No textures in alpha. Not even an actual corn field. Just the good old standart King of the Hill. Originally this map was called Cornfield Meet and looked like an alpine Namicott without the train. The map didn't work too well and I didn't really...
  4. Freyja

    Whiterock rc2

    Formerly named Keikoku Keikoku is my entry into the 72h mapping winter classic contest, as well as the Major mapping contest #10 (Two skillsets). Second place in the 72h 2014 winter classic. First place in the first and second phase of the Major Mapping contest #10 It is a 2CP attack defend...