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I'm working on a mvm-map lately, but I have a problem. When my tank spawns the game always crashes and gives the error: "Out of memory or address space. texture quality settings may be too high."
However, I've run Tf2 for probably 3 years now, without any crash due to memory lack.
I found this...
Hello,
So I decided to start detailing mvm_cargoship. I replaced the floor of the bomb hatch area with a metal grate, with the plan of adding stuff underneath of it (as an out-of-bounds area). Unfortunately, I recently discovered that the tank now falls through the grate whenever it reaches it...
A four point map with with destoryable blockages, use the tank to break into enemy's base and destroy the supply's. This is my first map, if theres any problems please comment for me to fix.
This map was formerly known as pl_mining_complex. it has been upgraded into a more suitable name...
SOVIET PROPS
Created by EArkham 2016
http://steamcommunity.com/profiles/76561198000713080
Some content is derivative of official Valve content, all rights reserved.
A collection of custom models and assets for a World War II era Soviet setting. Should be compatible with the Frontline...
A healing particle for your tanks
Example vmf and particle manifest file are included.
LOOK AT THE VMF FOR PARTICLE PLACEMENT
Particle names:
tank_heal_red (Main particle for red heal)
tank_heal_red_health
tank_heal_red_spotlight (Glow effect for red heal)
tank_heal_blu (Main particle for...
Stately. Dignified. Divine. An awe-inspiring testament to the blessings of creation. This is what one could call the Roaring Flame Plateaus of the Badlands before the white man showed up. After decades of strip mining for gravel and other precious minerals, the Roaring Flame Plateaus became a...
Player Destruction -- kill your enemies, and drop the tools and scrap they drop at the tank or at the delivery trucks!
Current version A1 is INCOMPLETE -- you can spawn in, and walk around, but that's about it. No PD logic is working, and there's only one full ammo and one full health kit...
My entry for the 72hr TF2 Summer Jam using some of the Frontline Update assets, hope you enjoy it, also it needs a lot of tweaks and details,
I hope i receive some of your feedback to make this map better.
Thanks to Milton for helping me in some of the map tweaks and gameplay balance details.
This is my attempt at making the tanks from Frontline able to be driven by players. It has two parts: a basic entity setup in the map that determines how players get into tanks, and a sourcemod plugin that makes the tanks work properly.
The final goal for this is to make some prefabs people can...
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