skybox

  1. Scr1tchy

    TF2 wont open after compiling

    I'm new to map making and I've just created my first one but I've run into a wall. Any time I decide to run my map it brings up the grey background screen of TF2 and closes out without going further. Ive checked for leaks which there are none and have been around several threads but I can't...
  2. T

    How Do you know where to place the trees in the 3d skybox?

    I wanted to make a simple 3d skybox with only the tree card prop, but there is no scaled up version so I don't know where to place them in relation to the rest of the map.
  3. r0nii

    $ssbump work not like it should in some places. (solved)

    im using the texture nature/blendrockgroundwall003 and mostly combined with nature/blendrockground005. but its really visible that those are not the same texture because the nature/blendrockgroundwall003 is lighter then the other one cause of the %ssbump in the script. But that not the problem...
  4. Emil_Rusboi

    [GUIDE] Making Source Beautiful Again

    Introducing So, I was inspired by 3kliksphilips video and decided to create my own guide... to how make your map more... beautiful. Disclaimer I am not professional mapper, all of these just my thoughts, advices and knowledge. Lighting Lighting is the one of the most parts of the map. One of...
  5. Rubber Soul

    Aerocondense A1

    This is my first working TF2 map I've created that actually works as a gamemode. As you can see, I attempted at making an aircraft map (it doesn't really look like one at the moment) and you will definitely die if you walk off it. There are walls (surprised?) to prevent pyros from...
  6. SirFireWolfe

    Skybox Troubles

    Hello everyone, I'm new to mapping and I wanted to implement a skybox in my map, so I set it up, but for some reason, the skybox was showing through all objects between it and the camera. Has anyone else had this problem? if so, can it be fixed, and how?
  7. kytyzov112

    Lighting and skybox issues (pls halp)

    Hello, people. I was casually making a map, and then I decided to test it. After compiling the map, I saw THIS. I'm not new to Hammer, in fact I'm mapping for about 2 years or so, but this is the first time this issue occured. I should notice that its HDR Compile, but I tried to recompile with...
  8. ммα | ∂αиỉєℓ

    Skybox version of the waterfall, does it exist

    Looking for a skybox version of the waterfall model. Has anyone ever used it? Does it even exist? I have no clue how easy it is to make. Any help would be appreciated :)
  9. Simon.R.K

    Projecting wrong skybox

    I have to boxes the big "map" and the tiny "skybox". Normaly you place a sky_camera inside the "skybox".however this happens ive done the same thing with the sky_cam in a new map and there everything works.
  10. Dr.FrenchFries

    Name of Skybox in rd_asteroid

    Hello, I'm making a space themed Attack/Defend Map, I'm trying to look for the skybox from rd_asteroid but I can't find it. Does someone know the name?
  11. Billo

    Weird leaking effect happening on my map for no reason.

    So, I was detailing sharkbay, i added roofs and stuff to many buildings so there are not flat anymore and I added some details as well, i thought this area close to the spawn needs to have a fence overlooking outside to give it a feel of depth. I run the game but i notice the skybox leaks BUT...
  12. PrivateerMan

    Skybox help

    Why do some skyboxes look like this https://imgur.com/vMJcbgy (sky_night_01) While others look like this? https://imgur.com/GcemcZ4 (sky_morningsnow_01) How do I make it that the skybox doesn't just repeat itself after the lower boundary has been reached, and instead stretches downwards...
  13. Inky The Moth

    About my skybox not loading in map

    Hi, I am a recent tf2 mapper and I have been having problems with the hammer editor being unable to find the skybox whenever I am compiling the map. Additionally it also is saying it can't find the surfaceprop rock/wood material for some things, I was wondering what that was about that. It also...
  14. Z

    cp_fulljosh a6b

    I know that this map has already been uploaded by a different account, but I'm using my new account this time.
  15. Sarcastic_Fantastic

    How was the outside/background of cp_dustbowl achieved?

    I'm new to mapping and currently building my first map. I wanted the spawn area to take place outside but the setting isn't completely suitable to surround the area with skyscrapers like in Kong King for example. I really like the effect on Dustbowl where it looks like the map is way bigger than...
  16. PrivateerMan

    High Orbit (Skybox) 2018-08-18

  17. Nixon

    Vickery v2

    -Hand drawn skybox. -1024x1024 -Includes lighting prefab No custom HDR texture yet... I'm still not entirely happy with how the skybox looks and plan to possibly revise it at a later date.
  18. Muenster Monster

    Skybox truck

    If there's already a skyboxified truck model (such as props_hydro\dumptruck) then please link me to it, or tell me the model name if it already comes with hammer and ABS's resource pack. If a skyboxified truck doesn't exist, I would like one (similar to the dumptruck model I already mentioned)...
  19. Werewolf

    Cast dynamic shadow from skybox onto map?

    I have an in game event where a UFO flies over my map. That in itself is a prop_dynamic parented to a func_tracktrain. As my map is set during the day with a bright overhead sun, the UFO passes between the sun and the ground. For the effect to work, I need it to cast a shadow down onto the map...
  20. Nixon

    Sky Dipper rc2

    Starry Night Skybox made for the 72Hour 2018 Summer Jam! Lighting Included!