BLU team invades a RED geothermal plant, aiming to blow up the nefarious laboratory experiment contained within.
UPDATE: New redesigned version here: https://tf2maps.net/downloads/nepal.12686/
Hello!! Another map on it's way!
This time a far more ambitious (my first try at a) Single Stage Payload Map.
I am super early into play-testing and getting feedback and nothing is finalised. I've done my texturing and detail to give a flavour of what the final map will look like!
The map...
a single stage attack defense map with the theme of "a bunch of pipes"
Blu attacks a pump station with a cylinder as cover on the point, then move through a sewer or a dropdown onto the second point, a water purifier (not featured: anything resembling a water purifier).
Hey guys! Guess who's back after years of radio silence.
I bring you a new one-stage payload map from yours truely. This map is set high in the mountains, and features many different fighting locations and (hopefully) happy engi spots too. I've played it myself a tad with friends and bots but...
A three control point Attack/Defend, Blu starts in a riverside villa, and has to fight their way through the town to ultimately take control of the Dockyard and its floodgates, taking over the river shipping routes.
Credits:
Wooden double doors by 'Louie "Bakscratch" Turner'
Arabian Market...
A7 is here! I fixed the spawns!
Note that since A4, I redesigned the original pl_tower, so A4 is essentially an A1.
In A4, I tried to fix the problems the previous map had which included being too cramped, having awful Sniper sightlines and being generally not very TF2-like.
For A5, I doubled...
trainwreck is a payload map set at some kind of mining/storage facility. all the goods get delivered by train. Blu must destroy part of reds track so blu can send their train in instead of only reds!
BLU fights there way into a RED mining facility near El Morro, attempting to capture the Shipping and Receiving, Storage, and Refinery along the way.
For my second A/D map, I've decided to keep it simple. The map is made in a classic Dustbowl theme; a lot of the areas are inspired by official...
[screenshots outdated]
Pl_Vaultage is a dusbowl, and hoodoo inspired map, so its just the good ol mining theme.
This is my first pl map to be uploaded!
Midwest Mills is a milling company being used as a front for RED team and hiding some kind of sci fi power source device that BLU really wants to destroy.
PL_Midwest was my entry for the Back to Basics contest. It's a payload map designed to try to get the most out of it's space with a snaking...
Hightower-themed single-stage payload map with a single train going through every point.
Credit to:
XEnderFaceX's Cactus Canyon Finale Prefab
Freyja's train/gate prefab
Ravidge's lighting library
(A20) Gadget's Railroad Tracks
Created for the Back to Basics contest.
A simple 2CP A/D map, set in a magical world with no displacements. The map is single stage.
I'm new to mapping, so feedback and advice is appreciated.
Somewhere on the foothills of the Rocky Mountains lies Rocky Flats, a privately owned nuclear weapons facility prone to fires and lacking many required safety precautions. Given that the Mann Brothers have declared their sides of the facility as separate entities, the government has advised that...
Hello people,
This is my second full scale map ever, so be gentle please.
This map is a single stage payload, inside a building. The plan is to design it as a theme park ride. The map starts at an embarcation for the ride for the BLU team, and the read team can defend through maintenance...
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