Hey everyone I am Shetlr. currently working with ICS to make a few animated props for their up and coming Halloween map. I've hit a strange wall that I am unsure on how to get passed with a rotating prop. it seems as if the worlds cubemap is being projected onto the model, and then sticking to it rotating with the prop itself instead of staying level with the worlds plain. View: https://youtu.be/RDhV52w_A5I Here is a link video link provided by ics. Is there some checkbox I don't have ticked while compiling the model? is it something to do with the models properties in hammer? Thanks for reading.