Yokohama is a mashup of old maps and discarded vmfs, including pl_dixie and pl_ido5, set in an industrial sector of Tokyo. This map spans 4 CPs with a variety of gameplay scenarios, including a train hazard and some slightly radioactive water.
Layout, artpass, and custom signage by Idolon
Other...
A set of stylized monorail tracks for a space themed map. Requires a custom cart for best effect (like the one I made for arms race wink wink).
All the pieces are made to the same shapes and dimentions as vanilla tracks so swapping them out should be relatively hassle-free. Tracks have little...
Hi everyone, I've got 2 separate, payload-related issues that I'd really appreciate some help with.
My first issue is that I've been trying to create a chute for the payload cart to descend down into at the end of stage 1 of my map, like how the cart does in pl_goldrush. I've come pretty far, I...
I made this blue spawn for a payload map during the Summer 2020 72hr Jam. It simply didn't get any further in developement. Feel free to make a real map with it, but of course credit me as much as is reasonable. If you end up scrapping the whole thing for a better spawn, then there is obviously...
Rocks. The building blocks of a civilized society. Without rocks you can't make concrete. And without concrete you can't make buildings. At least not a building worth being in.
A quarry has been located that serves as Red's primary source of gravel for concrete mixing. A mostly autonomous...
Celebrate the holidayest month of the year: MAY, with Venice.
Better late than never, Venice is a single-stage payload map set on the historic island of Venice.
Blu team must push the payload through the canals, the shopping district, the village, and finally the terrace palace.
Disclaimer...
This is a 5 control point payload map - summer style! Original map with interesting and many ways to play on. Made spesifically for the summer update! Have fun! Thanks!
The level consists of two points or bases namely red base and blue base where the players start their game from. The red base are the ones defending their base and the blue base are pushing the payload towards red. The route of the payload goes through the level but interaction zones are at...
Jungle assets made by Sean "heyo" Cutino.
This is a custom payload map I've been working on and off with since the release of Vscript.
The main "gimmick" of this map is that the payload cart has a health bar. RED team can shoot the payload, which stuns the cart from moving for a small amount of...
Relevant link: https://tf2maps.net/downloads/gold-bars-lockers-and-a-giant-bank-vault.473/
Trying to work on a payload map where the final point is at a large bank vault. Found this file and tried to open it, but it seems to crash Hammer every time I go into Model Viewer. Placed the...
This is a pack of track prefabs because I was always having trouble lining up tracks.
Some notes:
These tracks are designed to fit together just about perfectly at 16hu grid size, since some models go a bit shorter or longer than the length the models claim to be, So i'd advise using the skip...
A simple payload map with a simple twist.
Point B is accompanied by a lock that temporarily halts the cart, forcing BLU to instead capture a nearby control point in order to progress.
Project picked up after being abandoned for a year.
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