first map

  1. updelta

    my first proper map

    hey! im new to mapping and after following countless of tutorials, i finally made my first proper map! it's not good, i know. But i'd love it if you could play it and let me know what you think! im open to critisism.
  2. Jaidendestroyer

    Forest Frontier A1

    Forest Frontier A forest themed mvm map hey, this is my first map, Forest Frontier! The missions for this map are just for testing, so if you have any ideas on what should be in the waves and mission be sure to say it :) Anyway, hope you have fun playing my map. Criticism Welcome!
  3. Pdan4

    koth_experiment_a01 a1

    Dev textures and dynamic lights, oh my! Halloweenish, right at the eleventh hour. But only ish. This map comes after 10+ years fooling around in Hammer (75% non-TF2), and this is my first uploaded map to TF2maps. The theory is the follows: teams need to be able to split up and also have some...
  4. B

    koth_gamingtime A1

    A king of the hill map where two teams fight over the 2nd most important resource in the world... developer textures. This is my first completed map. Feedback is appreciated.
  5. Owli

    koth_sightlines_a2 2018-07-27

    My first map that I want to start playtesting...
  6. Lokk iz a skul

    First_Room 1.0.0

    An in-development arena map complete with beautiful dev textures, no resupply cabinets and not much gameplay. I added some sniper towers to make for some better movement and gameplay, but overall it is just my first map.
  7. CPU Iris

    Map not producing any sounds

    Alright so I ran into another situation with my map. Let me give a quick run down on what the problem is. So I added soundscapes into the map in order to add a much more realistic atmosphere (Note: the soundscapes used are from the game and are not custom soundscapes) After adding these...
  8. countrybumpkin

    ctf_citadel_alpha V2

    Welcome to ctf_citadel, a new (WIP) map made by a new map maker looking to improve this map and their skills in the mapping community. Looking for some ideas and suggestions on what to add to this basic map. This is the first version of the alpha, their will probabily be some issues. Version...
  9. CPU Iris

    Nuclear Waste Textures missing on packed map

    So I was having one of my friends test out my map if there weren't any weird visual bugs and errors and everything turned out fine until he fell into the nuclear waste pit on the parkour side of my map (Note: the map was already compiled and all custom textures and models are packed INCLUDING...
  10. Comrade Commie

    Koth_Fortress_A1 2018-06-10

    A King of the Hill map with two opposing fortresses. Feedback Appreciated! Known Issues: Dark lighting in buildings Some long sniper sight lines Messy displacements
  11. type _keter

    corridor d10

    Have you ever wanted a sh**y turbine lookalike? Well, have I got the map for you! Also it's my first map so it might be bad.
  12. virtualconnor4

    Rooftop Rumble Alpha 11

    This is my first map and I would really, REALLY appreciate feedback. I need your help to help me improve this map.
  13. dotmd

    koth_timbrr b2

    Timber is in short supply so we need to steal some from the opposing team by capturing the control point. After all, logs don't grow on trees! This is my first map, made for the connect 5 contest (The fan favourite line of 1 Moving Train, Snow, Day, Alpine/Forest, Symmetrical) Any feedback...
  14. Keasbey

    koth_popcorn koth_popcorn_v02

    Check update logs for more screenshots! koth_popcorn is my first ever map (excluding the first room and the slightly larger room with a spawn that came before.). I made it following UEAKCrash's mapping tutorials on YouTube. There's nothing special about it, I tried to use the viaduct formula...
  15. GrismarPicklemelt

    Koth_Dirtway A5

    This is an early version of a map I like to call Dirtway, my first map. Being my first map it is very poor, by the time I realized some of the flaws of this map, such as little to no height variation, it was kinda too late. So enjoy this steaming pile of crap. ---Planed before RC1 of this map...
  16. ◤Bl4ke◢

    Ctf Opendirt A1.1

    This map has 6 buildings that are partially broken. A slight room coridor room syndrome map but ive been trying to make it less R-C-R. Many updates in the future.
  17. FragBait

    Koth_Slimewater a2

    My first TF2 map, hurray! This Koth map that gives the game's water mechanics a great deal of prominence. Allot of TF2 maps don't use much water, for obvious, mumbling reasons, but now that the Pyro has more tools to compensate for and totally circumvent his biggest weakness, I may as well give...
  18. WhoWee!

    Brigid dead

    Im probably just gonna abandon it for a couple of reasons. 1. I was way in over my head, because i dont know what i was thinking when i made this map. 2. Its too rectangular, and i dont know how im going to make it less rectangular at this point. 3. I kinda lost inspiration, because of most of...
  19. TwinMill

    Shrinkray! A8

    "Sir! We have successfully built a working shrinkray! Problem is, it's HUGE." "Damn. I don't suppose you eggheads know how to shrink a shrink ray?" Welcome to koth_shrinkray! Well the alpha anyway. A simple king of the hill centered around a giant shrinkray, as if the tagline wasn't descriptive...
  20. Brunsauce

    VSH WAREHOUSE XMAS A2

    This is one of my first maps I've created in hammer. The map is not near being finished, this is just an early version of it (I plan on expanding the map with some new areas, or redoing some parts of it and also add much more detail). If anyone decides to test it out I'd appreciate feedback and...