attack/defend

  1. Ismaciodismorphus

    Drillcore Vmfs 7/22/2023

    Two VMFs for two versions of CP_DRILLCORE a Gravelpit/Junction style map you are free to use and edit these to your pleasure in any form you please but i must be credited as the Original Creator of the map if you upload these edits anywhere CP_Drillcore_RC1 CUSTOM ASSETS: Skybox by Void from...
  2. Onix_V

    cp_Manufactory b2

    Manufactory is an industrial-themed 3cp map, first upploaded as a 72hrJam 2022 entry. This is my very first map and I'm glad that this is the beginning of my mapping journey!
  3. Stiffy360

    Invisibowl 2023-07-04

    Fuckers stole the base, Can't have shit in Teufort
  4. H

    Advance A1a

    My first attempt at making a map for a gamemode that isn't KoTH. Also my first map that wasn't made for events (like the 72hr Jam), and was actually made just because I felt like it. It's a simple 3-point A/D map. I hope I can improve this map even more and detail it in the future. Enjoy for now!
  5. floating hat

    Aquaflow A7 2nd stage ONLY

    cp multiple stage attack/defence map i think the base of the map is complete
  6. dabmasterars

    Edge A10

    This is cp_edge - an Attack/Defend single-stage 3CP map set on rooftops with some verticality and a camera-monitor system. PLOT The BLU team has bought some office space in the middle of the Exsaust City. Everything seemed fine, until about two weeks after the purchase. That day, the...
  7. Sympuppy

    Douglas a1

    Douglas is a single stage A/D map set in the forests of the Rocky Mountains. I don't have a story for it yet!
  8. AlrexX [she/they]

    Multi Stage Ironcliff S1A4a

    Haven't made an A/D style layout in a while lol. Rock cliff texture by Zeus.
  9. CommLogic

    cp_DevBowl_v1 v1.0.0

    First test of le attack defend things DEFINETLY need to be fixed
  10. Dr. Martex

    CP Gravelfall a1

    Welcome to Gravelfall, a 3CP attack/defend map with an MvM theme. Taking place after the events of TF-Comics #6, the robots have come back from one final brawl, while red team holes up in an abandoned Mann Co. Data Center/gravel processing plant. Be aware, this map is very early alpha, I'm...
  11. Theboigamer11

    sandtown_a1 0.11

    inspired by dustbowl, made by me
  12. Martinus2009w

    cp_silvermine a3

    Cp_silvermine takes place in a mining facility on the side of a mountain. It's an attack/defend map where blu spawn is moved forward after the first point is captured. Also after the first point is captured, red team can either defend from the main path wich goes trough point B or flank blu team...
  13. Crieng.

    How to change owner of control point on command?

    I'm working with outputs like setowner, but it doesn't seem to do anything. I'm trying to do this so blu doesn't have to recapture a point, and instead gains control of the point after a certain amount of time.
  14. Assassin_Gamez

    How do you create a multi-stage map?

    So I have an Attack/Defence map in mind and i basically want it so that when the Blu team capture all the CP's in an area of the map, it will count as a round win and will move on to the next area of the map, best example for an official TF2 map is Dustbowl. Is this possible to do in hammer as a...
  15. Ismaciodismorphus

    Drillcore b1a1

    Drillcore is a Gravelpit Style Attack Defense map set in the middle of a red rock desert. Credits: Anything else not listed here is made by Ismac Health & Ammo Kit by Lee23 SKYBOX BY VOID Blu must control points a and b to unlock c which wins them the game when capped, Red must stop blu from...
  16. Le Codex

    Codex MC24 A2

    Made for Microcontest 24 Requests were Gravelpit A/D with saws on each point, using assets from Enclosure Assets from Construction pack, Frontline pack, and Enclosure pack, stripes by Skylark
  17. Dasprucegoose

    cp_dasprucegoose_mc24_a1 a1

    Prompt: Prompt from Brushwagg Connoisseur
  18. Kube

    TCDOM Gamemode Logic Prefab (VScript Edition) v01.02

    TC Domination implementation in TF2 VScript. Install instructions Drop tcdom_logic.nut into tf/scripts/vscripts. Make sure to pack it when ya compile. Bring everything from tcdom_logic.vmf into your own map. Enjoy! Gamemode info Capture all three control points to win! At round start, each...
  19. Jean

    Toy Factory A2

    Blue must capture the toy factory to obtain a limited edition action figure, first, capture the control tower "A" to open the security gates, then attack the line of production in point "B"
  20. TrustyGun

    Silageview a2

    Silage, Noun "Fodder prepared by compressing and fermenting green forage crops under anaerobic conditions, usually in a silo." A simple 2CP A/D map with the cp_dustbowl aesthetic.