Bunker (CP) [v2.0]

Bunker (CP) [v2.0] 2.0.0

  • Hey you! Yes, you! Add images to your downloads, it's free! Use the orange "Manage Download Image" button in the top right.

Bunker (CP) [v2.0] 2.0.0

Welcome back to the RED Bunker; won't you help clear out the cobwebs and clutter?

Delve into the depths of the RED bunker, where the dust is dense and the air is still.

In the Bunker, BLU must descend each level of the complex and capture points, while RED has to ward off the intruders. Sounds simple, right?

Well Smokey Joe, you better bring a light and that gas mask of yours.

The bunker is long overdue for renovation. Health and ammo is limited... Medics and Engineers, that's your time to shine!

Fret not, for once you learn the secrets of the bunker, this opens up the potential for a lot of clever flanks and cheeky cracks to stick the barrel of your gun through. Why, you can even light up your arrows to give you an edge on your enemies! If you really want to challenge each other, shoot some stickies through the Stick-Shot gallery near RED resupply.

Don't be afraid to leave feedback and share your experience with the map. I'm eager to hear it! Ey, I might roundabout for more maps if this pops off. Take 'er easy, folks!

I have a community server themed around mostly old-school TF2: the SMIZZ server. It contains older custom maps (along with mine), improved and functional TFBots, loads of silly rebalancing, and much more! The IP for anyone willing to join: 209.192.176.10

To download and play the map yourself:

1) Subscribe, boot up TF2, and go to this folder address: steam/steamapps/workshop/content/440

From there, visit the folder with the matching workshop link ID, then copy-paste it into your tf/maps folder.

2) Open TF2, then go to your console and type map workshop/insert workshop link ID here to download and enter the map.

----------------------------------------

Patch #1: The tunnel o' doom should no longer cause people to get stuck... hopefully.

Patch #2: The tunnel o' doom has wood. Hooray. Ceiling brushes should be corrected now. Some props have been moved or removed for easier navigation.

Patch #3: Optimization's been done to the brushes. Will be working on further optimization involving cubemaps in the following weeks ahead.

Patch #4: Cubemap has been made. Fire drums have been added/moved in RED spawn.
Author
Padre Snowmizzle
Downloads
264
Views
461
First release
Last update
Category
Attack/Defense CP

More downloads from Padre Snowmizzle

Latest updates

  1. Cobwebs and Clutter: Version 2.0 Available!

    Welcome back to the RED Bunker; won't you help clear out the cobwebs and clutter? I've finally got around to releasing the v2.0 of cp_bunker. I'm a bit of a procrastinator, sorry TF2Map folks! Months ago, I showcased my map to their testing...
  2. A Bit of Bunker Repair

    Eyo! Still working in Hammer, really enjoying the software at the moment. Currently, thanks to feedback on the workshop pages of Bunker and my newest map Prairie (of which will receive its own home here on TF2Maps), I'm currently working on...