attack/defend

  1. ArtZ

    Contingency a2

    BLU gets more time than usual to capture RED's only control point under their newly built rocket--right outside their spawn.
  2. MrComrade

    Coalridge a4

    One stage 3 cp map located near canyon where BLU need to get trough RED industrial complex. My first attempt in making big map instead of a koth. Credits: Trucks are from "More vehicles" pack by FGD5 Doublesided "spawnroom_door"by Pinewabble Dry ground texture by Phe Hi-res hazard stripe...
  3. Padre Snowmizzle

    Multi Stage Dune (CP) 20.3.0

    Duke it out in the dunes for gravel-goodness... and oil, there's that, too! Amidst the windswept Arabian dunes, RED has masked a massive missile site within their oil and rock mining operation. Inspired by classic Team Fortress' Dustbowl and Counterstrike's Dust map, this three-stage...
  4. djmatt18000

    duskfall a1d

    a map in dusk
  5. Gigachad gaming

    Attack/Defend 2Fort 1.1

    Attack/Defend 2Fort presents a new twist on this map. You have to capture 3 Control Points to win! Will you defend or attack? Will you win or lose? See for yourself!
  6. Aliester

    chestnut b1

    2cp ad map set in chestnut farm in the midlands, UK
  7. dabmasterars

    Headquarters (VIP) B5a

    RED has overtaken BLU headquarters owned by the VIP. Not only that, they also want to steal VIP's car! The BLU mercenaries have to retake the facility by guiding the VIP through the occupied territory and helping him recapture the points. WHAT IS VIP? VIP is a gamemode that originally appeared...
  8. djmatt18000

    downdirt a4b

    A 2cp Attack Defend map styled between a mix of dustbowl and gravelpit
  9. Veltha

    Mainframe A3

    Like Haarp without instant caps. Special thanks to: Muddy https://tf2maps.net/downloads/attack-defend-ctf-hybrid-prefab.2489/ FanCyy https://tf2maps.net/threads/hardwood-forklift.49840/ AsG_Alligator https://tf2maps.net/downloads/computer_printer02.8765/
  10. Padre Snowmizzle

    Rocket Ranch (CP) 1.0.3

    BLU's cleaning the wastes, one RED cesspool at a time. Well, thanks to the R.A.M, RED won't be able to pollute these ruined lands any further with that damned missile. All that's left is to finish what BLU started. Send RED packing by securing points A and B, then capture point C before all...
  11. djmatt18000

    cp_oversea a7d

    A tropical 3cp a/d single stage map im working on that is inspired by mercenary park leave some feedback!
  12. stupidnoob69

    cp_outdust a14

    Ever heard of Dust 2? ofc you do, if you were living on another planet, it's an counter strike very iconic defuse bomb map, and I know that there are already maps of Dust 2 in TF2 but still tho. So I just turned it into a stupid attack-defend map because why not? (Note: the covers might be way...
  13. LiquidX

    Mannsoon (1st Stage) A3

    After a 4 year hiatus, I'm taking another crack at TF2 mapping. In this map, Blu team must capture Red's docks, board their cargo freighter, and capture it. This is going to be the first stage of two (so only the docks portion), and I simply want to make sure the first stage is good to go before...
  14. Sub Hsif

    Holdout (A/D) rc1d

    Howdy folks! As it turns out, testing a map with a completely new gamemode that has map logic problems unforeseen by the common eye tends to lead to a case of "how tf do I fix this," which is currently what's going on. So, for now, please enjoy this Gravel Pit-style A/D version of Holdout...
  15. Veltha

    Strongchoke A3

    Inspired by OW approach to level desing in attack/defense type gamemodes. Special thanks for the custom props: FanCyy and Puinguin (Hardwood Forklift) https://tf2maps.net/threads/hardwood-forklift.49840/ Stiffy360 (Douglas Fir Trees) https://tf2maps.net/downloads/douglas-fir-trees.15367/...
  16. hutty

    cp_subscatter a5

    A 4cp attack/defense map that contains a mysterious malfunctioning device The device is a "Temporal Reactor" on a 20sec cycle it violently shoots out spokes in all directions breaking various walls and opening routes. And then 20sec later reverses its local time to pull the spokes back in...
  17. Padre Snowmizzle

    Medieval Trackrunner (CLASH) 1.4.0

    It's a battle of tap-water vs. pisswasser, taking place in a trainyard. RED and BLU have untapped potential in the fluid industry... no, we're not talking about jarate this time. While BLU is promoting their leadless tap-water, RED is pushing sales for pisswasser wine. Both might be cheap, and...
  18. dabmasterars

    Edge Remastered A11a

    DESCRIPTION A 4CP attack/defend map set on rooftops. Despite rooftops being mostly flat, I tried to make this map interesting to traverse. FEATURES 4 control points lots of death pits (you're on rooftops) unique city environment real-time camera system that broadcasts the current point...
  19. Plainz

    PlainzSplitBlu a4a

    3 point attack/defend that uses gravelpit as a base and alters it into being more linear open boxcar model by asg.
  20. Padre Snowmizzle

    Borehole (CP) 1.2.0

    Looks like it's up to BLU to pitfall another one of RED's rocket schemes. Another victory for BLU at Dustbowl, one too many in fact, has sent RED into a spiral. They just want to shoot their devastating rocket at something, damnit! Then they thought of something real clever: while fights were...