How do you create a multi-stage map?

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L1: Registered
Feb 10, 2023
So I have an Attack/Defence map in mind and i basically want it so that when the Blu team capture all the CP's in an area of the map, it will count as a round win and will move on to the next area of the map, best example for an official TF2 map is Dustbowl. Is this possible to do in hammer as a community creator or is this just one of those valve hard-code things?


L6: Sharp Member
Feb 25, 2019
Uhm, yes, everything you see in official TF2 maps is possible with Hammer lol (at least as far as I know)

You should probably install this, since it includes some gamemodes prefab, and other stuff that will help you in the map process.

But in case you dont wanna download that, here is a prefab i did.


  • cp_linear_3s_6cp.vmf
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