hammer error when compiling The command failed. Windows reported the error:"The system cannot find the file specified."
that is the error message I am getting
I'll try the changing of the skybox brushes to world geometry, thanks for the replies
moved the various brushes to world, this fixed the leak, that was me just being stupid.
However I'm still getting the error, this is the compile log
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\timelmo\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\timelmo\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.vmf"
Valve Software - vbsp.exe (Apr 26 2012)
8 threads
materialPath: c:\program files (x86)\steam\steamapps\timelmo\team fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.vmf
Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/sky_night_01bk)
Patching WVT material: maps/koth_girder_a1point34/nature/blendgroundtoconcrete003_wvt_patch
Patching WVT material: maps/koth_girder_a1point34/nature/blendgroundtogravel003_wvt_patch
Patching WVT material: maps/koth_girder_a1point34/nightfall/cliffwall_wvt_patch
Patching WVT material: maps/koth_girder_a1point34/koth_viaduct_event/blendrockgroundwallforest_viaduct_event002_wvt_patch
Patching WVT material: maps/koth_girder_a1point34/nature/blendrockgroundwallforest_viaduct_event_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...Bad detail brush side
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\timelmo\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\timelmo\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34"
Valve Software - vvis.exe (Apr 26 2012)
8 threads
reading c:\program files (x86)\steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.bsp
Error opening c:\program files (x86)\steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\timelmo\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\timelmo\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34"
Valve Software - vrad.exe SSE (Apr 26 2012)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.bsp
Error opening c:\program files (x86)\steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\timelmo\sourcesdk_content\tf\mapsrc\koth_girder_a1point34.bsp" "c:\program files (x86)\steam\steamapps\timelmo\team fortress 2\tf\maps\koth_girder_a1point34.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
help?