Wanted to start looking into complex detail brush work with the vertex tool... love some more feedback.
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I bet you can't guess which gamemode this is going to be
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I bet you can't guess which gamemode this is going to be
I am also thinking about starting a sd_ map.
(assuming you aren't trying to trick us into thinking it's sd_ by adding the rocket, while it's actually tc_). I Think that the rocket needs to be higher up. As a flag carrier, the last place I want to be is on the lowerground, and that's exactly where the rocket is. All the spam will drain to the rocket ramp.
I scrapped the old basement idea and gonna try this instead.
(Quite open, i'll try to fix that.)
Here's... something, I guess.
Nothing grand, but whatever. :/