Alpha 3 released!
Changes include:
-BLU forward spawn completely revamped and moved to a safer spot
-Courtyard route to point A tweaked
-Point A capture zone expanded, route to point A second floor changed, grates added to make the presence of second floor more apparent
-Container and barrels added in front of RED warehouse to decrease sniper wiggle room
-Back alley flank route tweaked
-Vent leading to RED spawn changed, instead of dropping near RED spawn, it drops straight onto point B
-RED spawn protected area significantly increased
And a couple extra medkits and ammopacks around the map. Screenshots, download link in OP