Winterstorm

Winterstorm B3a

*replaced some jump pads with stairs and some stairs with jump pads(as seen in screenshots down below(some are in hammer...was a bit lazy) )​

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*changed jump pads again to hopefully make them feel better...​

*changed layout a bit as seen in pictures above​

*made death pit smaller to nerf pyro​

*made so that waterfall now puts out burning players and removes the effect of mad milk and jarate as to make it act more like water (water does it as well now)​

*improved cliping a bit​

*fixed some bugs​

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*changed the texture of the waterfalls(will change it later maybe idk)
*added stairs to some spots to make it easier to access certain parts of the map
*replaced a jump pad with the stairs
*changed jump pads a bit hopefully will play better now
*changed layout a bit
*changed some details to make more sense with the theme of the map
*fixed a stuck spot
*readjusted jump pads a bit to hopefully make them feel better when playing
*added back no build in the waters (engineer op as hell if allowed to build there...so no more)
*fixed some spots on mid where players could stand
*fixed other minor bugs
(some pictures of the layout changes in hammer(was to lazy to take them in game...))
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*reduced cap time to hopefully make it easier to recap the point​

*fixed some smaller bugs(mostly visual)​

*fixed doors in the new area being bugy sometimes
*adjusted jump pads a bit to make them feel better

*changed layout a bit to make it more open and connected and less cramped (feeling a bit lazy ......... screenshots from hammer )​

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*fixed some bugs​

*changed waterfall cave area and moved one of the waterfalls on the mid to open up the cave area

*removed overlays in the spawns
*added more jump pads

*fixed some bugs​

*made it so when players are in the waterfall there is a blue light that lights up to better signal to the player that someone is in the waterfall and that it is a route you can take

*changed the overlays in the spawns to make them look nicer​

*this was supposed to be a12a but I fucked up and didn't uploaded it (T.T)

*changed mid​

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*made some one way doors two way doors​

*made a death pit behind the waterfall deeper​

*hopefully made it more clear that waterfall extinguishes burning players​

*made map less wide​

*small bug fixes​