Winterstorm

Winterstorm B3a

*more jump pads

*closed of a route to see if it helps with the making a map less wide and to not spread players as much

*made map worthy of being called WINTERSTORM(just added snow and made fog better)

*made small changes to try to improve performance and optimization

*change layout a bit
*made map smaller
*added more jump pads
*added one way doors near spawn to try prevent spawn camping
*added ammo pack in the waterfall room to make the room more useful
*fixed some bugs

*changed layout a lot​

*added new routes​

*more waterfalls(and death pits)​

*more jump pads(probably going to add more in the future )​

*added more ammo and health​

*fixed some bugs

*simplified lights (made them less warm and more bleak ,removed some props associated with lighting)​

*made map less over scaled (made it smaller and changed layout a bit)​

*added push triggers on top of trees​

*made waterfall/lake cave thing no build zone so that engies can no longer build in water or inside of a waterfall​

*added a signs that point to the waterfalls to make it more clear that you can go through the waterfall​

*added more trees​

*removed/changed some routs a bit​

*Changed spawns (made them smaller and redesigned them a bit)

*added custom content (COMPILE PALL IS FIXED FINALLYYYY!!!!!!!!!!!!)

*..... hopefully packed it properly (T.T)

*made waterfall better (acts more like water(puts out burning players),you can't build inside of waterfall anymore)

*reduced the sound of waterfall

*fixed doors

*changed spawn a bit

*changed one way door near mid into a normal door(2way)

*no more truck

*added arrows for better clarity
tweaked sky and fog settings a bit
yea packing still doesn't work for me ....bye custom skybox :(