Winterstorm

Winterstorm A22

*fixed some bugs​

*made it so when players are in the waterfall there is a blue light that lights up to better signal to the player that someone is in the waterfall and that it is a route you can take

*changed the overlays in the spawns to make them look nicer​

*this was supposed to be a12a but I fucked up and didn't uploaded it (T.T)

*changed mid​

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Screenshot (90).png

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*made some one way doors two way doors​

*made a death pit behind the waterfall deeper​

*hopefully made it more clear that waterfall extinguishes burning players​

*made map less wide​

*small bug fixes​

*more jump pads

*closed of a route to see if it helps with the making a map less wide and to not spread players as much

*made map worthy of being called WINTERSTORM(just added snow and made fog better)

*made small changes to try to improve performance and optimization

*change layout a bit
*made map smaller
*added more jump pads
*added one way doors near spawn to try prevent spawn camping
*added ammo pack in the waterfall room to make the room more useful
*fixed some bugs

*changed layout a lot​

*added new routes​

*more waterfalls(and death pits)​

*more jump pads(probably going to add more in the future )​

*added more ammo and health​

*fixed some bugs

*simplified lights (made them less warm and more bleak ,removed some props associated with lighting)​

*made map less over scaled (made it smaller and changed layout a bit)​

*added push triggers on top of trees​

*made waterfall/lake cave thing no build zone so that engies can no longer build in water or inside of a waterfall​

*added a signs that point to the waterfalls to make it more clear that you can go through the waterfall​

*added more trees​

*removed/changed some routs a bit​

*Changed spawns (made them smaller and redesigned them a bit)

*added custom content (COMPILE PALL IS FIXED FINALLYYYY!!!!!!!!!!!!)

*..... hopefully packed it properly (T.T)