VIP (VScript Gamemode)

VIP (VScript Gamemode) [Mobster] April 17th

  • New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
Forgot to undo player upscaling for the Mobster, as the model itself is already big.
Added the Mobster model (animations are work-in-progress) and added/updated the weapon models.

mobstertf2.png
I lost track of changes, but it was quite a lot since the last tf2m release of the gamemode.
The Mobster is no longer backstab-resistant.
(Not critical) Fixed Julius starting with overheal when converting from a character with more than 125hp.
Fixed vscript trying to include a missing script
Fixed vscript trying to include a missing script
  • Now using the new models for the Lead Pipe and the Typewriter.
  • I honestly lost track.
  • Code improvements and optimisations.
  • No changes to your vmfs required.
  • Removed Julius' anti-headshot protection.
  • Fixed the crash present in v6_julius.
  • I honestly lost track.
  • Code improvements and optimisations.
  • No changes to your vmfs required.
An up-to-date version of the gamemode for Julius (the Civilian VIP).
The Mobster can still be found in History (direct download)