A lot has changed so, I'll only list the major changes
Layout somewhat remains the same but the things changed are:
made the routes going to middle somewhat dynamic and less similar, adding several options to walk
capture point layout changed
some detailing changes
and a lot of miscellaneous changes (lighting, texture etc)
Haven't made any updates or touched valve hammer in a while because I was busy a lot. and I was still an amateur mapmaker myself (and probably burnout too). but I plan to release the redux redux version of the map in the future and my other wip maps. tondo though as my first map become tricky due to me trying to rush to the beta. but currently I am trying to change the layout up a bit or well considering to remake the entire map altogether in a new layout and maybe a newer concept.
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